Favorite type of NES?

What would be your favorite type of NES?

  • Total Fantasy Fresh Start (Bronze)

    Votes: 7 10.1%
  • Total Fantasy Advanced Start (Knights)

    Votes: 5 7.2%
  • Total Fantasy Modern Start (Tanks)

    Votes: 1 1.4%
  • Total Fantasy Future Start (Space)

    Votes: 4 5.8%
  • Earth Based Fantasy FSB

    Votes: 2 2.9%
  • Earth Based Fantasy ASK

    Votes: 2 2.9%
  • Earth Based Fantasy MST

    Votes: 2 2.9%
  • Earth Based Fantasy FSS

    Votes: 0 0.0%
  • Earth Based FSB

    Votes: 2 2.9%
  • Earth Based ASK

    Votes: 2 2.9%
  • Earth Based MST

    Votes: 4 5.8%
  • Earth Based FSS

    Votes: 1 1.4%
  • Earth Based Alt Hist (Bronze)

    Votes: 2 2.9%
  • Earth Based Alt Hist (Knights)

    Votes: 9 13.0%
  • Earth Based Alt Hist (Tanks)

    Votes: 18 26.1%
  • Earth Based Alt Hist (Space)

    Votes: 0 0.0%
  • OTHER NES (LifeNES, Superheros etc)

    Votes: 7 10.1%
  • You have missed #### you idiot.

    Votes: 1 1.4%

  • Total voters
    69
AFSNES is better than any other NES in my opinion...It's a Fresh Start, but it's even an Alt-History!
 
......notes to have FA's nation suffer a negative event in the next update ;)
 
Since when are those the people running the game? :p
It's not my fault most moderators are spineless or too lazy to generally run opposition parties properly. :p

I never said anything about "no war" - clearly that's silly, what with the many, many OTL examples - but I would be annoyed were a superpower war to break out almost immediately that goes nuclear with the game ending in a bunch of gray circles or however you denote it in the first few updates.
You didn't, but somebody else did. And duh, that's why the moderator works to prevent it as per above. I do not type to see my own words. :p

That's true, again assuming that relatively good players are in charge of those two superpowers, instead of ones that are all too trigger happy.
Duh again for you, inattentive reader. Any moderator too stupid or polite to put qualified people in those two seats will fail at running a nuclear game. It's really just that simple and the corpses of countless modern games stand as testament to its truth.

Alt histories are more fun for the Mod as they can just make crap up if needed, and more fun for the players as although the setting is defined, there is still great sweeps of detail they can add themselves that its lacking in the vastly higher resolution information we have for the OTL during its colonial and industrial points.
Indeed.

After update one it could be considered Alt-Historical.
Incredibly stupid and tangential argument. das summed it up well.

-----

Since I'm one of the angry, controversial people around here with an opinion on most everything, I want to take a moment out of my time (and your time) and rant.

Most every attempt at a serious "modern" or "future" game ("tanks" and "space" here) has died horribly. There are numerous reasons, like there not being sufficient players to reasonably run one without having a horde of unimportant NPCs or unrealistically compressing nations together into improbable coalitions, lazy players, lack of interest, lack of IC play, and so on, but one has always stood out to me: most of the time they're run by relatively inexperienced mods.

Why is that? It's the same as with B-Movies. A lot of B-Movies are sci-fi, which is bizarre because sci-fi is generally the most expensive and technically complex genre a director could choose to make a movie in. Yet for some reason, a lot of people with puny budgets and meager skills try it. The results, predictably enough, tend to be bad, with rare exception.

So why is it that same mentality exists with modern+ games? I leave the floor open for discussion.
 
Because experienced Moders know it is impossible to run in NES' current incarnation
 
Because experienced Moders know it is impossible to run in NES' current incarnation
I don't believe that. The main evidence that it "doesn't work" is from the failed attempts by beginners. Most experienced moderators also like specific, other time periods.

Even if your conjecture is accepted at face value it doesn't explain why new moderators pick it with such high frequency.
 
Because the forum is 98% male/15/geek demographic.

The majority of these like sci-fi,they like nukes etc than history.


I think there are quite simply too many countrys for a Mod to handle the stats. Also you would need 50+ nations at a minimum.

Perhaps it could be handled with a "modteam" one for each continent.

We really need to evolve into a more computerised game to handle such scale.
 
I don't believe that. The main evidence that it "doesn't work" is from the failed attempts by beginners. Most experienced moderators also like specific, other time periods.

Sadly, there were too many failed attempts by experienced moderators as well. That was mostly for the same general reason you have pointed out again and again: they were unwilling to crack down on irresponsible players, and so those players managed to have France attempt to annex neo-Nazi Germany and so get into a war with USA while Putin was rooting out the remaining Japanese resistance (not Putin's fault, the Japanese actually went and started it).

Even if your conjecture is accepted at face value it doesn't explain why new moderators pick it with such high frequency.

Because it's a pretty obvious setting and doesn't require all that much research, so they underestimate the challenge.

I think there are quite simply too many countrys for a Mod to handle the stats. Also you would need 50+ nations at a minimum.

I think the solution used by Daftpanzer in 1939 NES might be useful here.
 
So, shortly, our entire system is pathetic. Fair enough then.
 
Never really said that, did I?
 
Yeah, we're dreaming about a PlayStation4 gaming when we have the hardware for a Commadore PET
 
Never really said that, did I?
No. But, given:
  1. There is a general mentality it cannot be done,
  2. Previous examples have failed due to a combination of player and moderate faults,
  3. Only inexperienced moderators generally attempt it as a result,
  4. And even were it to be successfully achieved it would be difficult and complex to do,
I really don't think that's an unfair assessment. The only way people will try it is if somebody actually goes out and does it, and does it well, in a sufficient way as to dispel the first point. But nobody capable of doing that really wants to do it. Catch-22. The system has failed.

Abaddon said:
Yeah, we're dreaming about a PlayStation4 gaming when we have the hardware for a Commadore PET
I'd argue more that nobody knows how to code for the PS4, or wants to learn how.
 
Well, noone wants it enough.

But i honestly don't see it possible while we remain "paper based" gaming.
 
There is a general mentality it cannot be done,

There are all reasons for such a mentality, but it is not all that widespread at all - otherwise we wouldn't keep getting those NESes.

Previous examples have failed due to a combination of player and moderate faults,

Yes, but I think that it is possible to learn from those mistakes. Basically, a lot of the nonsense seen in those examples could have been nipped in the bud.

The only way people will try it is if somebody actually goes out and does it, and does it well, in a sufficient way as to dispel the first point.

Implausible, but not really impossible.

I suppose that until anyone here actually decides to get around to it (I'm mostly thinking of you, me, Disenfrancised, Daftpanzer and probably Lord_Iggy as people who might manage it; I don't think Birdjaguar or North King will ever bother, while Stormbringer and Gelion have tried and failed before, as to all others I either cannot say anything definite or have some reasons to suspect lack of needed skill on their part - although they certainly could and should improve), all we could do is wait and wait for someone both new and talented enough to make it work to arrive. That's not necessarily the worst option as I'm sure we all have better things to do with other settings and projects, though it is a shame that a good setting is being misused thusly.
 
Carmens trying right now, why not lend a hand there? I dont see anyone even trying, and i honestly think Carmen is a good mod, he jus never got the players..
 
He's not all that bad, but his first NES was simply ridiculous. If he is willing to improve on that, then that's great; sadly, I don't think I could do all that much to help, as this really isn't my area of specialty.
 
@Abaddon: Thanks. :p

The problem I've seen in most modern NESes are, most of them stated before:

1. Players who don't play realistically
2. Bad moderators or bad decisions on the moderator's part
3. Too complex or too shallow
4. Not based on reality
5. New players taking powerful nations and messing them up


Strengths:

1. Player interest and therefore, moderator motivation
2. Sources can be easier to find
3. Nukes
 
2. Bad moderators or bad decisions on the moderator's part

The worst decisions are when a moderator allows players to play unrealistically.

4. Not based on reality

Other than the players-moderator relations, that's the biggest difficulty.


So not a strength. :p
 
Carmens trying right now, why not lend a hand there? I dont see anyone even trying, and i honestly think Carmen is a good mod, he jus never got the players..

Didn't his space NES have 13 players? jalNES, for instance, started out with less than that and ended up with only slightly more. And there seems to be a decent amount of interest in his Modern Warfare, given the number of pages it has generated. I think I talked to him about this before. What do you mean he "never got the players"? He seemed to be doing fine to me.
 
Back
Top Bottom