Fearing for their safety

yanner39

Emperor
Joined
Sep 17, 2008
Messages
1,384
Location
Ottawa, Canada
I always thought I needed a garrison in the city when my population reached 4. However, the other day my capital was at a pop of 3 but had 4 unhappies - 3 of them was because they was were crowded and one was fearing or its safety. Is this accurate or a possible bug?
 
Accurate, but you have 5 happiness base, 4 warlords.
 
Thanks. I don't know why I though it was 4 pop people starting getting upset. I've been playing Prince/Monarch now for a few months and only noticed it the other day.
 
Thanks. I don't know why I though it was 4 pop people starting getting upset. I've been playing Prince/Monarch now for a few months and only noticed it the other day.

Because you were remembernig your capital which has the palace so it can reach 4 without garrison and 5 with garrison. The other cities only 3 without and 4 with garrison.
 
I love how easy it is to appease the people's need for protection. In the age when your enemies are rampaging around with modern armour and mechs, a naked guy with a stick is still quite adequate to make the citizens feel secure.
 
Because you were remembernig your capital which has the palace so it can reach 4 without garrison and 5 with garrison. The other cities only 3 without and 4 with garrison.

Actually, I re-started a game today and in my capital, citizens are giving me an attitude at size 3. So at size 3, I have a +4 :mad:. I dunno....
 
Unhappiness due to no garrison increases by one for every extra 3 population, starting from a base of zero. So, one unhappy point for 3 population seems correct to me.

The formula is INT(334 * population / 1000).

Funnily enough, helicopter gunships don't count as garrison units, so watch out when you upgrade a bunch of cavalry!
 
Unhappiness due to no garrison increases by one for every extra 3 population, starting from a base of zero. So, one unhappy point for 3 population seems correct to me.

The formula is INT(334 * population / 1000).

Funnily enough, helicopter gunships don't count as garrison units, so watch out when you upgrade a bunch of cavalry!

Thanks. I never knew the math. That bit with helicopter gunships has always struck me as ridiculous. I regard it as a bug we have to live with.
 
I regard it as a bug we have to live with.

Careful there, you're going to get all the Firaxis Fan-Boys out there to chew you up for saying that...
 
I usually end up trying to upgrade my garrison troops, even though I know I don't need to from a game mechanics standpoint. It just seems /wrong/ to have your capital defended by a longbowman when you're the world superpower. :lol:
 
No, no he isn't.
:p
Then again, that could be because the Byzantines landed a massive medieval stack on a one-tile peninsula, meaning they HAD to attack the Riflemen hordes in Berlin or get back on their boats. :crazyeye:

But, i'm not complaining about the free XP. :)
 
Funny how your citizens aren't fearing for their safety if you have 1 warrior on a city in the age of tanks. :run:
 
IMO it would be better to get Fearing for safety & Heredtary Rule bonuses not from unit numbers but from something like Power Rating. For example Archer has Power Rating 10, which decays to 5 in medieval, to 1 in Reneissance & to 0 in Industrial
Thus Hereditary Rule could be a 1 happy face/ N power rating
 
Ooh, a longbowman, aren't we fancy? Naked, 6000 year-old guy with a stick not good enough for ya eh? :p
:rotfl:
I don't know why the unit should matter. A few guys with clubs should be enough disperse the idlers and tell them to "get your lazy ass back to work".
 
:rotfl:
I don't know why the unit should matter. A few guys with clubs should be enough disperse the idlers and tell them to "get your lazy ass back to work".

The unhappy face reason pop up says " We fear for our safety, we demand military protection"



If it said "we need motivation" then it shouldn't matter.
 
I usually end up trying to upgrade my garrison troops, even though I know I don't need to from a game mechanics standpoint. It just seems /wrong/ to have your capital defended by a longbowman when you're the world superpower. :lol:

The Vatican still has pikemen. The Tower of London still has Beefeaters etc.
 
I don't know about the Pikemen, but the Beefeaters are retired NCO's from the armed forces. So, they're basically an infantry unit that provides +1 :commerce: +2 :culture: +1 :) as long as they're garrisoned in the city. :D
 
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