Oh hey that's cool! It looks like if the trees were scaled down a bit it's already ready to be put into the game.
The latter effect is nice and fits the fact that it should be most useful in a highly developed city. It could also be given the same effect as the Public Transport (which could also be built, giving the effect twice to the city).Looks like the Metropolitain can be included soon. Any ideas for the effect? My best ideas right now are either the obvious free Public Transport in all cities, or alternatively +1 commerce for all buildings in the city.
from Pagan Temple
(in the city with Yasukuni) per Pagan TempleMerged a pull request by merijn_v1:
- new art for Gardens by the Bay and Silver Tree Fountain
- improved Harmandir Sahib art
- improved Tsukiji Fish Market and Gardens by the Bay buttons
- included Metropolitain art
@merijn_v1 Where did you get that Silver Tree Fountain model, did you make it yourself? It looks great, and so does everything else here.
Looks like the Metropolitain can be included soon. Any ideas for the effect? My best ideas right now are either the obvious free Public Transport in all cities, or alternatively +1 commerce for all buildings in the city.
With all these art improvements, I am wondering if we can find something better for the Floating Gardens. The current model is rather abstract and doesn't really look like the Floating Gardens would have.
@merijn_v1, can I ask what was the matter with the buttons? So that I can take that into account if I ever make more. In fact, if there are buttons you'd like to improve or replace, Leoreth, I'd be happy to contribute.
I haven't compared them directly, but I think the point was that they were missing rounded edges (i.e. alpha channel in the DDS). I always use the button maker tool from CFC to create a BMP for the button, and then use DTXBMP to combine that BMP and the standard button alpha channel into the DDS.@merijn_v1, can I ask what was the matter with the buttons? So that I can take that into account if I ever make more. In fact, if there are buttons you'd like to improve or replace, Leoreth, I'd be happy to contribute.
Yeah, that was the intent. Some wonders reward population but none reward having a lot of buildings. Having a second Public Transport effect is also interesting though.The latter effect is nice and fits the fact that it should be most useful in a highly developed city. It could also be given the same effect as the Public Transport (which could also be built, giving the effect twice to the city)
Noted.By the way, the Alamut Fortress currently gives +2 EXP to spies, but your spreadsheet says it should be +10.
In some cases I chose inaccurate building materials because the "correct" location for the wonder doesn't have that resource nearby, that's for example a problem with using Silver for Silver Tree Fountain. Another obvious addition with the new resources is Jade for the Emerald Buddha Temple. I'll review this later on.Some wonders could use a "Double production speed with X":
- Amber Room: amber (when on the new map) (obviously)
- Atomium: aluminum
- Cheomseongdae: stone (maybe not if Korea has no access to stone, though)
- La Mezquita: marble (or marble + stone like the Sagrada Familia)
- Louvre: it builds 50% faster with marble; why not 100% like the others?
- Mole Antonelliana: I don't think it's made of marble, so remove that
- Salt Cathedral: salt (when on the new map)
- San Marco Basilica: marble
- Silver Tree Fountain: silver
- Sistine Chapel: since the real wonder is the artwork, the marble bonus could be removed (and given to San Marco)
- Versailles: marble (instead of stone, or in addition to it like the Sagrada Familia)
That's an interesting idea, State Shinto is an important phenomenon and using a wonder to model it works well.I've also been thinking about the industrial Japanese wonder that has been discussed. I don't think the Tokyo Imperial palace is a particularly interesting wonder anymore. But I think the Yasukuni Shrine (1869), where the Japanese war dead are honored, would be a good fit, especially with the effect I suggested last time:
This represents State Shinto: the partly religious, partly patriotic ideology that developed in Japan from the Meiji period onwards. It's stronger than a flat EXP or other bonus in all cities, but requires to invest more hammers. I think building Shinto shrines in all cities would be very thematic. It would also be useful with expansion, as it would basically allow a cheaper barracks to be built in all cities. Also, since "pagan" religions have been important to other East Asian countries in general, it's not a problem if another Buddhist civ builds it.
- Pagan Temples can be built irrespective of civics and state religion, and can coexist with state religion temples
- +3 EXP, +1
from Pagan Temple
- +1
(in the city with Yasukuni) per Pagan Temple
- Requires Buddhism
- Tech: Nationalism (thematic, but a bit early), Psychology (a bit late), Ballistics (because military) or maybe Assembly Line
I'm not aware of any art specific to Yasukuni, but presumably a generic Japanese/Asian temple could do.
That's really creative!The Silver Tree Fountain model is a combination of model created by others. I took the existing Asian Palace and removed the central tower. I replaced the tower with this fountain. Then I took the market model from this set. (Left one) I removed the baskets and the lantern and closed the tree entrance. I gave it a silver-ish texture and placed it on top of the fountain. I turned out exactly what I had in mind.
I simply searched for "fountain" and "tree" in the database to find the models.
I don't know, it looks quite crude to me. Maybe it is better to just use the Corn model (i.e. the resource) and place it on a lake. Oasis art could work for that? Similar to what Shalimar gardens does.Here is a more accurate model of the Floating Gardens. A lake with some of this inside could possibly work.
That's really creative!
I don't know, it looks quite crude to me. Maybe it is better to just use the Corn model (i.e. the resource) and place it on a lake. Oasis art could work for that? Similar to what Shalimar gardens does.
Speaking of Shalimar Gardens, I noticed its water texture was set to team colours (if you click on it multiple times the water changes to a random civ's colour every time), which isn't really intended. I haven't looked into it so I might be able to fix it myself, but if you want to fix it that would also be great.