I'd like to make a case for a Shona / Zimbabwean civilization. Great Zimbabwe is too important for African history to leave out, more so than the Zulus in my opinion.
Is Khazaria / another form of Turkic split still planned, or that's now out of the question with Scythia?
A Pacific NW civ? Do you think you will find enough material for them?
Also, the Mapuche was introduced for VI (with some fairly good UU and UB choices IMO), so they might be back in the game too, as a second south american native? Or they were never among your plans, it was just me pushing them a couple years ago?
I'd like to make a case for a Shona / Zimbabwean civilization. Great Zimbabwe is too important for African history to leave out, more so than the Zulus in my opinion.
No love for medieval Armenia? Tigranes is set of course, but I would give up either of the other options for Ashot the Great.As mentioned here and elsewhere, Scythia and Armenia are coming in 1.25. Leaders for Scythia will be Tomyris and Ateas, leaders for Armenia will (probably) be an Urartian King (either Arame, Menua, or Argishti), Tigran the Great, and Andranik. Still figuring out UUs and UW for both civs, advice and suggestions welcomed.
The Turks are hard to handle in civ terms I think, either you group all of them into one civ as you do now or you split them, but then only two civs is hard to make work. Maybe it's possible to fashion something around the Persianate Turkish silk route polities? Samarids, Khwarezmia, Timurids, Bukhara etc.? In terms of time period and continuity that seems more justifiable than the Khazars.Unsure. The 'geographical gap' is mostly filled, but there's still a lot of Turkic people and history unrepresented. I still don't know how to make an effective civ from it all though.
Another Amerindian civ that is worth thinking about are the Carib/Arawak. They fill an "empty region" and are reasonably broad and widespread, and it would also be nice to have a more maritime themed Native American civ. I only did some preliminary research into them once though, so I don't know if they provide enough to work with to get leaders and unique assets out of them.I was actually doing some reading on the Mapuche a few days before their inclusion in VI was announced, prompted by your suggestion earlier in this thread. They're not a people I knew anything about, but they do seem like a good fit for HR. Lautaro is the obvious leader choice, but who could the second one be? Another South American people I'm considering are the Muisca. I never realised there was such a developed state in that part of the continent. I was considering some sort of Moche/Chimú/Huari civ but now I think it would be better to just integrate them (where appropriate) into the existing Inca civilization.
After 1.25 I'll look and see what material I can scrape together for these civs. If I there was enough material to add all 3 (Pacific NW, Muisca, Mapuche), I would. Unlikely though.
I guess that could work too, although honestly I'd prefer them separate.They're on my list of candidates, and are one of the more probable ones. Definitely the most important African civ I've not included. An alternative is to expand the Zulu to the Nguni/Southern Bantu which would include Zimbabwe. Unsure about that though.
I mostly have the obvious, from superficial reading and existing mods or other civs:As mentioned here and elsewhere, Scythia and Armenia are coming in 1.25. Leaders for Scythia will be Tomyris and Ateas, leaders for Armenia will (probably) be an Urartian King (either Arame, Menua, or Argishti), Tigran the Great, and Andranik. Still figuring out UUs and UW for both civs, advice and suggestions welcomed.
That depends on trait combinations, right? Can't you add another trait to increase the limit?60 isn't a hard target/limit, but 190 leaders is. Only 12 slots left now.
No love for medieval Armenia? Tigranes is set of course, but I would give up either of the other options for Ashot the Great.
The Turks are hard to handle in civ terms I think, either you group all of them into one civ as you do now or you split them, but then only two civs is hard to make work. Maybe it's possible to fashion something around the Persianate Turkish silk route polities? Samarids, Khwarezmia, Timurids, Bukhara etc.? In terms of time period and continuity that seems more justifiable than the Khazars.
Another Amerindian civ that is worth thinking about are the Carib/Arawak. They fill an "empty region" and are reasonably broad and widespread, and it would also be nice to have a more maritime themed Native American civ. I only did some preliminary research into them once though, so I don't know if they provide enough to work with to get leaders and unique assets out of them.
I guess that could work too, although honestly I'd prefer them separate.
That depends on trait combinations, right? Can't you add another trait to increase the limit?
For Scythia's second leader, you plan to use Novator's LH art?
For Armenia, I have some good news: Walter added/improved quite a few units for Armenia recently, the unit roster for them in RI got even better.
I think you will have plenty of UU options to choose from, as well as unique unit art for almost all units.
Turns out the Haida were at some point planned for Civ VI:
https://forums.civfanatics.com/threads/r-f-almost-included-the-haida.629447/
(in the end they got replaced by the Cree in the expansion)
Hello, I just recently discovered your mod and it is great. I like that you are equating civs with cultures and not just including as many civs as possible (I do not want to be playing a game with Canada in the ancient era). After exploring your mod a bit, I do have some feedback on the civs.
Should America be in the game as they are just a colony that broke off from England? The same with Brazil as they were a colony that broke off from Portugal.
I do not think the Byzantines should be a civ under your criteria. The term Byzantine is an anachronism. The "Byzantines" called themselves Romans and the Byzantine Empire was just the surviving eastern half of the Roman Empire. I would add some of the Byzantine leaders to the Romans and get rid of the Italian rulers for the Romans. Maybe add the hippodrome to the Romans.