Howard Mahler
Since Civ 1
- Joined
- Dec 7, 2003
- Messages
- 619
In the new version, Privateers when available and some time afterwards are the strongest naval unit and the only combat ship able to go in oceans.
I was the first to Privateers in the game I am playing, and had a lot of fun using Privateers, to kill lots and lots of dromon of an obnoxious AI neighbor. (Galleas is stronger than Dromon but is still weaker than Privateer.) While fun to do once, it is unbalanced.
I do not think there was ever a time when Privateers out gunned the top naval ships of advanced countries. They were designed to take on merchant ships or less than fully protected convoys. (They also attacked colonial outposts.) They were not meant to take on war fleets.
I think it would be better for game purposes as well as historical simulation to revise this.
I would put privateers back with the same tech as frigates.
If one wanted to one could also introduce an earlier weaker ship similar to the Privateer, but without its ocean going capability. Could perhaps be called pirate. If available with Charter, could be strength 6 or maybe 7 compared to Galleas at 8. Would promote to Privateer.
The sentry promotion and the masking of nationality are a very good concept, but not when they are on a ship that is stronger than anything else at the same tech level.
I was the first to Privateers in the game I am playing, and had a lot of fun using Privateers, to kill lots and lots of dromon of an obnoxious AI neighbor. (Galleas is stronger than Dromon but is still weaker than Privateer.) While fun to do once, it is unbalanced.
I do not think there was ever a time when Privateers out gunned the top naval ships of advanced countries. They were designed to take on merchant ships or less than fully protected convoys. (They also attacked colonial outposts.) They were not meant to take on war fleets.
I think it would be better for game purposes as well as historical simulation to revise this.
I would put privateers back with the same tech as frigates.
If one wanted to one could also introduce an earlier weaker ship similar to the Privateer, but without its ocean going capability. Could perhaps be called pirate. If available with Charter, could be strength 6 or maybe 7 compared to Galleas at 8. Would promote to Privateer.
The sentry promotion and the masking of nationality are a very good concept, but not when they are on a ship that is stronger than anything else at the same tech level.