FfH Divine Intervention?

Those are the choices for the player to use. I would guess the AI's would be random.

Oh well that is better than I thought, but you cannot give evil civs quests and they do not thank you for helping them. Oh well, I hope someone else joins in quickly..:(

Of course for good and neutral gods team I mean. This team seem a bit unfair for Junil and Oghma
 
Oh well that is better than I thought, but you cannot give evil civs quests and they do not thank you for helping them. Oh well, I hope someone else joins in quickly..:(

Well, IIRC in past divine intervention games the AI civs aren't treating like the player with quests and such. A god might help an AI civ or favor them (seems very applicable with FFH's gods), but the person controlling the god just has to say what happens in this interaction, they don't need to engage in actual diplomacy like they do with the human player.

In fact, I think it is perfectly legal for a god to keep his interactions with AI's a secret from the human player.

Here is an example of a fairly recent divine intervention game for anyone who wants an example of what we're taking about. You can actually find a lot of them by just searching "divine intervention" on the forums.

http://forums.civfanatics.com/showthread.php?t=304841

It also has ForestAuro's 11 "commandements" for explaining how gods should act in a divine intervention game. I think these rules should be followed for this FFH divine intervention game as well. If anything, more should be added rather than taking any of them away. For example, I think we should add something to rule XI about which world units should be out of bounds for god tampering. I think all world improvements should be fair game though.
 
Actually I think there was a rule once to keep the 'heroes' of a normal Civ4 game intact (namely that named units should not be taken away without a good reason), so I think a hero rule for a FFH game is a good idea. No tampering with world units.

And yes, the current roster of angels is imbalanced. That's not a problem though - are the evil angels all working towards one and the same goal? I remember a lore post where it was said that for instance only Agares and Ceridwen want to have Creation destroyed, and Agares doesn't even want to destroy it himself - he wants the One to destroy it. The evil angels do not have the same goals, they might favour different civilizations, they might even be infighting to further their goals or just for the sake of it (though Camulos is still absent ;) ).

I can expect that as long as there is good around that infighting will not be big, though. In that case you can expect whatever good civilization I favour to have a monster capital, outtech all the evil civs, and bring in Basium as soon as I can get away with giving out Fanaticism for free. The game will be more interesting if there are both strong good and strong evil civilizations.

On that case, I think it might be a good idea to set a few random AI slots to 'Random Good' and 'Random Evil' to create an interesting game.
 
What about the neutral zone? The elemental areas seem to be completely overlooked. Nobody wants to help the pirates?
 
By the way, I am fairly certain the Iceciro is taking over as Aeron
 
Can I be Danalin? sleeping is my thing

And also having nightmares and causing havoc wherever Hemah (darn I forgot how to spell) goes.:) P.S. Danalin being influenced by my demons don't matter here correct? I hope so, if not, it would be confuzzling. I bid you luck in spreading the all powerful words of teh Overlords.:D
 
Hey, I'm a neutral and elemental god...
 
Yeah, I'm going to be running as Aeron.

It should be interesting - I'm not accustomed to playing someone who isn't a "just as planned" sort. That just makes it a fun challenge though.
 
btw, are we waiting for all 21 gods to fill up, or are we waiting for a player?
 
I'm pretty sure we are all just waiting for a player. It is fine for people to join in as gods part way through, so we can still start and leave slots open for people to join. I wasn't really sure if the OP was posting this thread just as an idea, or because he was planning to be the player since a lot of times the player posts their game and everyone else joins in.

Once we do start, should we make the actual game thread over in the stories and tales secction?
 
Once we do start, should we make the actual game thread over in the stories and tales secction?

Do it!

I was sorta tempted to put my hand up and say I'd be the player, but this is FFH and not FF, and the differences are probabaly just enough to make me a really poor player (especially of the civs we've mentioned as the player's Civs, none of which are my regulars.)
No way I'm going to look bad on the internet! :lol:
 
It's probably best just to get it off the ground now and get it started. More will drop in later, all we need is someone crazy enough to be the player.

And no, I'm not going to be the player...
... unless you let me play Cassiel in character. :p
 
I don't know, god join rate seems to have stagnated and I am sure that Dumanios is the player. Of course, if he isn't, than the ideal/dream crazy person could be Kael or Killerclowns;)
 
If need be, I can be the player. I'm familiar with the Grigori, Amurite, and Hippus civs, but I cant play on levels that the majority of the community does.
 
I think the problem isn't so much that the player has to be exceptionally skilled, but just very dedicated. While obviously the player needs to be able to competently play their civ, I think most of the community can handle that. The important part is that the player needs to be willing to play regularly to keep the game moving along. So if anyone is interested in doing that, we can get this started. :goodjob:

Whoever starts the actual game thread should probably post a link to it here.
 
Hooray! finally a player!
 
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