[tab]The patch contains the following changes:
Download here: FfH2011a.exe (3 Meg)
Fixes:
1. Multiple Orthus's no longer appear (reported by Teg_Navanis).
2. Non-Luchuirp civs cannot build Stone Golems anymore (reported by Frozen-Vomit).
3. Spirit Guide promotion works now (reported by Teg_Navanis).
4. Enraged promotion works now (reported by Teg_Navanis).
5. Text error for the leadername in the Dawn of Man screen fixed (reported by Frozen-Vomit).
6. Orcish Slave graphics fixed (reported by BeefontheBone).
7. Infernal Grimoire fixed (reported by c.fe).
8. Civ heroes are now world instead of national units, so they can't be rebuilt (reported by Teg_Navanis).
9. Starting alignment are now assigned correctly on game start (reported by Chammadai).
10. Ships can now enter cities (reported by BeefontheBone).
11. Fireballs don't start with 0 movement when created by Arcane Barges (reported by Teg_Navanis).
12. Buidling an Order temple removes the Veil and vise versa (reported by mindlar).
13. Vampiric Governors can now be assigned (reported by Panda).
14. Civics now correctly allow gold and production rushing (reported by felwar).
15. Water buildings require a sea, not just an inland lake to be built (repoted by kevjm).
16. God King civic now correcly gives commerce instead of research (reported by Black Whole).
Balance changes:
1. Expansionist trait give +3 instead of +2 health (recommended by Frozen-Vomit).
Cosmetic changes:
1. Added a new Main Menu screen.
2. New Ancient Forest graphic.
3. Full promotion requirements show up in the Pedia (thanks Talchas!).
Issues that will be fixed in the next version: http://forums.civfanatics.com/showthread.php?t=171497
Download here: FfH2011a.exe (3 Meg)
Fixes:
1. Multiple Orthus's no longer appear (reported by Teg_Navanis).
2. Non-Luchuirp civs cannot build Stone Golems anymore (reported by Frozen-Vomit).
3. Spirit Guide promotion works now (reported by Teg_Navanis).
4. Enraged promotion works now (reported by Teg_Navanis).
5. Text error for the leadername in the Dawn of Man screen fixed (reported by Frozen-Vomit).
6. Orcish Slave graphics fixed (reported by BeefontheBone).
7. Infernal Grimoire fixed (reported by c.fe).
8. Civ heroes are now world instead of national units, so they can't be rebuilt (reported by Teg_Navanis).
9. Starting alignment are now assigned correctly on game start (reported by Chammadai).
10. Ships can now enter cities (reported by BeefontheBone).
11. Fireballs don't start with 0 movement when created by Arcane Barges (reported by Teg_Navanis).
12. Buidling an Order temple removes the Veil and vise versa (reported by mindlar).
13. Vampiric Governors can now be assigned (reported by Panda).
14. Civics now correctly allow gold and production rushing (reported by felwar).
15. Water buildings require a sea, not just an inland lake to be built (repoted by kevjm).
16. God King civic now correcly gives commerce instead of research (reported by Black Whole).
Balance changes:
1. Expansionist trait give +3 instead of +2 health (recommended by Frozen-Vomit).
Cosmetic changes:
1. Added a new Main Menu screen.
2. New Ancient Forest graphic.
3. Full promotion requirements show up in the Pedia (thanks Talchas!).
Issues that will be fixed in the next version: http://forums.civfanatics.com/showthread.php?t=171497