Bad Player
Deity
The herbalist doesn't give +1 extra health when you have reagents.
Fader55 said:Playing as Lanun, started in the "Classical" era, I can't seem to build Pirates cove, I'm on a coastal tile & not within any borders. Is it broke or are there other requirements that are needed?
Fader
FM_Freyland said:Demon Altar will not allow me to sacrifice units for research. The button is lit up, and it makes the acknowledgement noise, but the unit doesnt disappear and I can keep pressing it over and over to my hearts content.
Jonathan
Kael said:You have to have the optics tech to do it. But as I think about it I dont like that restriction so I think I will remove it in 0.14.
snarko said:I got a python error building Wrath Unleashed. The problem appears to be that the barbarians are considered alive even if they don't have a city. This could also cause a problem with other civilizations if you have the option that you have to kill all cities and units on.
Another error building Apocalypse.
Don't know how this one happend. I've figured out that the unit belongs to Jonas Endain, is a longbowman with id 1032247 and is not dead. But x and y are crazy, both being -2147483647.
The errors should happend as soon as you end the turn in the save games.
hadrian11 said:I don't know if this was intended, but apparently the AI had a chaos marauder stationed in a city and then the marauder decided to turn on its creator. Instantly the city was conquered by the marauder regardless of all the other units in the city (I'm not sure what happened to them). Maybe if a marauder turns while in a city, it should be kicked out of the city first? I think this is what happened in a game I was playing (twice). It certainly made capturing the city quite easy for me without having to go to war.
When you hold the mouse over the building it says that as well as the pedia saying it (IIRC).Chalid said:It is no longer supposed to do. If the Pedia/Strategy tells it than the strategy is wrong.