FfH2 0.14 Cosmetic Issues

ogredpowell said:
maybe its my computer, but i noticed that with the .14d patch, the infernals (i was conquering them) no longer have 'demon' animations for the ruhin archers like in .13.

(i know they are new, but spearmen dont have the animation either).

It might be my comp though...its a 5 year old laptop, and my graphics card is below civ 4 minimum system specs.

I did bounce the demon models around a bit. The archer units were moved to a later game infernal unit. They were a little to impressive for t2 units and they are pretty graphic intensive for units you can have tons of.
 
Wish list suggestion: When on mana with workers/arcane, it will state in the help how many you own when you mouse over a build button.
I can't always remember what one mana was when it gets pillaged or what I have when a new one pops up.
 
Nikis-Knight said:
Wish list suggestion: When on mana with workers/arcane, it will state in the help how many you own when you mouse over a build button.
I can't always remember what one mana was when it gets pillaged or what I have when a new one pops up.

I'll add it to the wish list. Its actually pretty easy to do becaue I just SDK'ed in a bunch of new code for checking available resources for the new spell system.
 
The pedia quote for Honor has a square in it and Sid's Tip for the crossbowman has "bonuss" instead of "bonus".
 
evanb said:
The pedia quote for Honor has a square in it and Sid's Tip for the crossbowman has "bonuss" instead of "bonus".

K, both fixed, thanks.
 
The Tech that grants Beastman (forgot what it's called :) ) uses a quate from cicero.

AI_DIPLO_DEMAND_TRIBUTE_POWER_EQUAL_LUCHUIRP for garrim gyr is missing.

Loyality Promotion has no tool tip.

A Vanilla thing: it is nowhere displayed how long the ten turn peace treaty will last (just always says ten turns). Would be nice if the correct number would be shown next to the "cannot declare war" info right when you mouse over the leader names in the main screen.
 
Frozen-Vomit said:
A Vanilla thing: it is nowhere displayed how long the ten turn peace treaty will last (just always says ten turns). Would be nice if the correct number would be shown next to the "cannot declare war" info right when you mouse over the leader names in the main screen.

I would very much appreciate this.
 
JuliusBloodmoon said:
"Kael´s Tips" seems better, as he is the leader of the project...

Kael is also a hero in the game. Is a hero in the Game giving you tips? Maybe "Designer's Notes"

-Qes
 
Oddly Im named after the character, not the other way around. He was one of my favorite NPC's in the D&D game so I used his name when I started using the internet.
 
Spiders and skeletons are able to enslave units. I'm not sure if this is true for all animals. It doesn't make sense that non sentinent beings are able to do it in my opinion (well maybe the skeletons could).

I suggest using the standard religion pics for the founding of the holy city building's. It's easier to use and the pictures for the necronopticon and wyrmhold could be used for something cooler (for instance: use the wyrmhold picture for the found temple ability so that it isn't the same as the one for summon lawbringer.
 
Frozen-Vomit said:
A Vanilla thing: it is nowhere displayed how long the ten turn peace treaty will last (just always says ten turns). Would be nice if the correct number would be shown next to the "cannot declare war" info right when you mouse over the leader names in the main screen.
Can you not see this in the active deals screen? (suggested as a work-around, not as a refutation of your suggestion - I think it's a good idea, too)

- Niilo
 
Kael said:
Oddly Im named after the character, not the other way around. He was one of my favorite NPC's in the D&D game so I used his name when I started using the internet.

That's not too odd... Maybe they should be Developer's Tips...
 
vorshlumpf said:
Can you not see this in the active deals screen? (suggested as a work-around, not as a refutation of your suggestion - I think it's a good idea, too)

- Niilo

Strangly not- it always says "ten turn peace treaty" for me. After the time is over it just says "Deal chancelled: 10 turn peace treaty". (That is when talking to the AI and asking for active deals... have to check if the correct number is hidden behind "F4" somewhere :) )
 
Magnadine, Orc Axemen, Elven Warriors, and Elven Scouts still have pink stuff and other weirdness (Magnadine riding a pink horse sideways, Orc Axemen with pink swords instead of axes, the latter three all having pink capes).
Does anyone else notice this?

Also, any chance of a female hero on a horse? I don't know how difficult it would be to make such (i have absolutely zero ability and knowledge of 3d-modelling or converting such), but it would be nice.
 
Sureshot said:
Magnadine, Orc Axemen, Elven Warriors, and Elven Scouts still have pink stuff and other weirdness (Magnadine riding a pink horse sideways, Orc Axemen with pink swords instead of axes, the latter three all having pink capes).
Does anyone else notice this?

Also, any chance of a female hero on a horse? I don't know how difficult it would be to make such (i have absolutely zero ability and knowledge of 3d-modelling or converting such), but it would be nice.

I dont have that problem with any of those units. Is anyone else seeing what Sureshot is?
 
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