retro V
Prince
Merrymen (Belpheras UU) use the standard warrior gfx during all actions except walking.
retro V said:Merrymen (Belpheras UU) use the standard warrior gfx during all actions except walking.
Jean Elcard said:Two things I recognized playing the two Dwarfen Nations:
- The Khazad Warriors are ordinary "Warriors". They should be "Dwarfen Warriors" like the ones from the Luchuirp, I think.
- Luchuirp and Khazad Scouts and Settlers don't have the Dwarfen promotion.
AlazkanAssassin said:my earth summons (kikijub and elemental) expiring at the soul forge are converted into production.
my earth elementals are expireing before the opponents turn on some occasions. this allows their units (assassin and druid at least) to attack directly at my summoner. and I know they didn't attack my weakes unit, i have some Archmages there too. the enemy attacked my strongest non-summon. i thought that they were supposed to stay for one round?
Chip56 said:Kael it seems my sugestion for solving the problem with farms in team play with lanun was lost in all the posts. So I will post it again:
Why dont you add a new civic called special, where every normal race gets zero upkeep and nothing else while lanun gets zero upkeep and -1 from farms?
loki1232 said:Why can't you make it so the Lanun palace gives -1 food nationwide fromfarms, just like it gives +1 food from water spaces?
AlazkanAssassin said:my regenerate promotions are disapearing from units involved in combat like bless does. this makes the promotion fairly useless, as the do not need to heal untill they fight, but then have not got the promotion anymore.
Grillick said:Kael, if that is the case, then what is the point of the Aquae Sucellus(?) wonder that gives the Regeneration promotion to all units built in that city?
but the +1 sea movement from seafaring will be shared?Kael said:I just made an SDK change to apply the -1 food from farms if the players civilization = lanun. The effect has been removed from the seafaring tech so it wont be shared.