Broken Hawk
Emperor
It's worse if you play an evil Civ and end up running up the counter all the way into Armageddon. This seems like a self-defeating prospect for any Civ, good or bad. If you're running an evil Civ, you ought to somehow benefit from running up the counter -- I think. This isn't a bug though. I think this is more of a design/balance issue that perhaps ought to go to the other FfH thread.
There was talk some time back about making an evil victory condition for the reasons you stated, i.e. no reward for driving up the AC. Hopefully it will show up soon.