OzzyKP
Deity
Oops. 

I played on a large map with 10 civs & 2 open slots for basium/hyborem. However after loading the latest autosave the armageddon counter was back to normal again.
It is intended, appropriate, and I like it. I wouldn't be summoning Chaos marauders as the Sheaim anyway except where I want them to go barbarian and attack my rivals. The Sheaim get free chaos marauders anyway (who don't ever turn barbarian) with high enough xp. I'm not sure, but summoned marauders might count against the limit of how many free planar gate units you can have a a time, thus weakening their armies overall.
Playing as the Grigori I couldn't build the first level of the Altar of the Luonnotar with any Luonnotar unit. Is this intended?
dont know if anyone else has seen this but i dont have time to read all 51 page in this tread.
suddenly well into my game my units start for no reason to become barbarian.
this goes for animals captured, mercenaries as well as low and highlevel homemade units. there is not warning message or hints that they will leave but suddenly in the middle of my country they turn up as barbarian
attacking my workers and destroying the landscape.
Unfortunatly no. Only way is to never let it happen by keeping AC low.