FfH2 0.31 Bug Thread

attaching a great commander to your hero helps aswell, giving an additional +1 xp per kill

Ah, thats the culprit. My Bambur had a commander attached to him. Sorry for the confusion :blush: Thanks everyone, for the help :)
 
Maybe a more of an oversight than a bug but the Kuriotates cannot build any of the "requires 3 ______" wonders (Great Library, Theatre of Dreams, etc.) on smaller maps because they only have 1/2 cities.
 
Just a few quick questions, does patch d break saved games?

Also, I don't have an in-game model for the fire elementals (they are just invisible objects with a flag over top of them)...is this still in the works or am I missing something?
 
Order vs Veil riot in a city with no Veil religion present. Only Order and the Leaves were there.
 
Is there any easy way to know with forthcoming patch will break saved games? The reason I ask is that I'm really excited to start trying 0.31 but don't have tons of free time, so it's going to take awhile to play through a game and I don't want to start one now, if there are still outstanding big bugs, only to have a "break save games" patch come out sometime soon and force me either to stick with a buggy version or just scrap the game. Any idea when the save-game-breakers will start coming?

And, out of curiosity for non-coders like me, what is it about a patch that breaks save games versus those that don't?

Thanks!
-Kilrathi
 
I've got a bit of a unique problem.

As I've read above, you'll get the "GFC error: failed to initialaize the primary control theme" if you're lacking a Resource folder in the mod's main directory.

Well, I'm getting that error. And I checked, rechecked, and double-rechecked until I went BALD and I DO have a Resource folder, as well as the Assets folder. I DID install it, and patch D, to my "Beyond the Sword\Mods\" folder. The folder name is, as far as I know, correctly named "Fall from Heaven 2 031" and yet I am still recieving "GFC error: failed to initialaize the primary control theme"

I looked into the error more closely and discovered a new file in my BTS root folder called "ThemeParseLog.txt" with the following text:
[Mar 26, 2008 - 16:27:29] Messages while processing 'BitmapTheme.thm'
**FATAL ERROR** Cannot open theme file 'BitmapTheme.thm'


I've looked over the *.thm files from the BTS install, the Civ4 install, every other mod that contains custom themes, and I have yet to find any reference to a "BitmapTheme.thm" file.

Now, I've been working on this for several hours, including reinstalling the mod Six (6) times and I am about to explode Literally!

I need a solution before I become the next major headline on tonight's news: "Man blows his neighborhood up, spontaneous deliberate human combustion suspected. Millions Dead!"
 
The event where a demon offers an enraged succubus currently gives a basic succubus with no promos so there's no risk that she's going to turn barb

Ahh, this happened to me too in .30... with no response to my report I assumed it's intended. Might be a percent chance there's no Enraged promo. (I've only seen that event once, might be fairly rare.)
 
I was playing 31 C and found an interesting problem. Faeryl called everyone else who was a girl a guy. I have pics in case you want to see, but this is something that would probably be simple to fix and has causes no real problems. (Maybe Faeryl just has issues...)

Thanks for fixing the Bandit lord problem, it was causing a broken unit to spawn. Even better, saiid unit would freeze the game if I tried to move him.

This is probably a really old complaint by now, but the getting a unit with no promotions when it says it should (pointing at the adept from the Guild without the water promotion) is a little annoying.

Another annoyance is the fact that the tower of alteration in my game said that it required life mana or nature mana was cofusing. I ended up not building it (Hyborem spawned ontop of the mana node I was going to use).
I have a pic of this one if you need it.

Also, if you have the penguins already and the event triggers again they don't spawn. You may also want to set a certain date when the event could happen with the end of winter option. That or specify specifically where it can happen.

Finally, I had floating cotton. The workers built a farm on cotton and the cotton moved over onto the lake nextdoor graphically. Reloading corrected this. I have another picturre of this one.

Thank you for Fall From Heaven and the Time you have spent on it.
Nevercme
 
.31d

I second Gray-Zs problem. Order vs Veil in a city without veil.

Also, I was never informed that the Ashen Veil had been founded. I was, however, informed when Council of Esus was founded and by whom. I'm also informed when someone adopts Esus as their state religion.
 
31d. Graveyard event and I have money, but the option to build a graveyard isn't available. I get +1 unhealthiness as my only choice. :(
 

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I think that's the same as if it had triggered on a peak, namely that you can't have a graveyard on Ice. When I had that event trigger on a peak, nothing actually happened at all. No :yuck:, at least not that I could tell.
 
Getting constant OOS errors in multiplay around turn 170 since installing Patch D. Happened several games in a row now

Rejoining never fixes it but reloading gives us a few extra turns till it happens again.

Wasn't happening in patch C

Well this is really disappointing. Constant OOS' now. Game is basically unplayable cuz by turn 200 you're barely into midgame. We haven't even discovered each other yet and we're already OOS every 5 turns.
 
Now in addition to going OOS every three turns it actually blinks and changes the OOS values over and over.

Does anyone play using the Steam Version and do MP? I wonder if that's the problem. He's the only one of us with steam and gets errors that say "so and so's files are different) but no errors till 175 and it wasn't happening in Patch "C"
 
I had the AV - Order problem as well. Order wasn't even founded; and in a city with AV and FoL I received the AV - Order worshippers event, not that I mind, it gave me free +5 :). And one more thing, I believe "worshippers" is misspelt in the event as "worshipers"; but worshipers might be ok as well.
 
I've got a bit of a unique problem.

As I've read above, you'll get the "GFC error: failed to initialaize the primary control theme" if you're lacking a Resource folder in the mod's main directory.

Well, I'm getting that error. And I checked, rechecked, and double-rechecked until I went BALD and I DO have a Resource folder, as well as the Assets folder. I DID install it, and patch D, to my "Beyond the Sword\Mods\" folder. The folder name is, as far as I know, correctly named "Fall from Heaven 2 031" and yet I am still recieving "GFC error: failed to initialaize the primary control theme"

I looked into the error more closely and discovered a new file in my BTS root folder called "ThemeParseLog.txt" with the following text:
[Mar 26, 2008 - 16:27:29] Messages while processing 'BitmapTheme.thm'
**FATAL ERROR** Cannot open theme file 'BitmapTheme.thm'


I've looked over the *.thm files from the BTS install, the Civ4 install, every other mod that contains custom themes, and I have yet to find any reference to a "BitmapTheme.thm" file.

Now, I've been working on this for several hours, including reinstalling the mod Six (6) times and I am about to explode Literally!

I need a solution before I become the next major headline on tonight's news: "Man blows his neighborhood up, spontaneous deliberate human combustion suspected. Millions Dead!"


Check in \Resource\Civ4.thm

Code:
// *** Control Bitmap Theme file

// Set the resource 
resource_path	"Mods/Fall from Heaven 2 031/Resource";

// Setup common properties
include			"Mods/Fall from Heaven 2 031/Resource/Themes/Civ4/Civ4Theme.thm";

then in Assets\XML\Art\CIV4ArtDefines_Misc.xml, search for DEFAULT_THEME

Code:
<Path>Mods/Fall from Heaven 2 031/Civ4.thm</Path>

My guess is that one or the other (probably the latter) has the wrong path for some reason.
 
YES that was it. eesh. thanks a bunch.

Previous post:

Check in \Resource\Civ4.thm

Code:
// *** Control Bitmap Theme file

// Set the resource 
resource_path	"Mods/Fall from Heaven 2 031/Resource";

// Setup common properties
include			"Mods/Fall from Heaven 2 031/Resource/Themes/Civ4/Civ4Theme.thm";

then in Assets\XML\Art\CIV4ArtDefines_Misc.xml, search for DEFAULT_THEME

Code:
<Path>Mods/Fall from Heaven 2 031/Civ4.thm</Path>

My guess is that one or the other (probably the latter) has the wrong path for some reason.
 
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