blacknight
Chieftain
- Joined
- Mar 30, 2008
- Messages
- 56
Found the multiple hero problem. I am using a classical age start (one up from default) and on Emperor the Ljosalfar start with three copies of their hero.
So if I replace
Code:if CyGame().isCorporationFounded(gc.getInfoTypeForString('CORPORATION_CIRCLE_OF_GAELAN')): if CyGame().getHeadquarters(gc.getInfoTypeForString('CORPORATION_CIRCLE_OF_GAELAN')).getOwner() == pCity.getOwner(): pCity.setHasCorporation(gc.getInfoTypeForString('CORPORATION_CIRCLE_OF_GAELAN'), True, True, True)
with
Code:if CyGame().isCorporationFounded(gc.getInfoTypeForString('CORPORATION_CIRCLE_OF_GAELAN')): if CyGame().getHeadquarters(gc.getInfoTypeForString('CORPORATION_CIRCLE_OF_GAELAN')).getOwner() == pCity.getOwner(): if pCity.getNumBuilding(gc.getInfoTypeForString('BUILDING_MAGE_GUILD')) > 0: if pCity.isHasCorporation(gc.getInfoTypeForString('CORPORATION_CIRCLE_OF_GAELAN')) == False: pCity.setHasCorporation(gc.getInfoTypeForString('CORPORATION_CIRCLE_OF_GAELAN'), True, True, True)
that will take care of the problem? I guess I didn't quite understand your instructions.
Because elephants can't attack unless you upgrade them to war elephants afaik?!
I'm quite sure it will. (because of xml and AI changes)will break patch e patch d ? anyone know it ?
will break patch e patch d ? anyone know it ?
Kael said:13. AI: All techs flavors redone with much higher values (0-100 instead of 0-10). Bteween these 2 changes leaders are more likely to pick techs based on their personality.
Did you have the Council of Esus's Shrine, the Nox Noctis? That would make all your unit (excluding those in cities) invisible, thus allowing rivals to move through the same tile and pillage.
5. Elves can remove jungles.
Unzip the attachment into the assets folder and it should work - break, I mean.