Ambreville
Deity
I think there should be a hard limit on the number of assassins a civ can build.
I think there should be a hard limit on the number of assassins a civ can build.
I think there should be a hard limit on the number of assassins a civ can build.
not sure if it is a bug: when a permanent ally starts building a wonder, you can't build it yourself (seen with The Nexus).
No idea. Keep in mind that this is not the mod team members' primary job, so times may vary. However, Low graphics does not by itself cause unit graphics to disappear. It's the 'Frozen Animations' option that causes units to appear as base Civ4 units.Just wondering, how long it takes on average to get a response on my type of question.
def reqLichdom(caster):
if caster.getUnitClassType() == gc.getInfoTypeForString('UNITCLASS_FLESH_GOLEM'):
return False
if caster.isHasPromtoion(gc.getInfoTypeForString('PROMOTION_PUPPET')):
return False
pPlayer = gc.getPlayer(caster.getOwner())
if pPlayer.getUnitClassCount(gc.getInfoTypeForString('UNITCLASS_LICH')) >= 4:
return False
return True
Yes, it is random.
Each one is a complete 50/50. As I said, you just had a coincidence in which it happened to revert to the original resource on the second try.
Heh, I knew you would mention code. However, even the Bible was considered a "code" until when it was disproved by empyrical findings. If I had just a coincidence I wouldn't have come to report that it always happens.