Ahriman
Tyrant
Final 5 option interacts poorly with Mercurians/Infernals
I start a game as Ljiolsofar, build the Mercurian Gate and switch to Basium. Then, despite the fact that the Ljiolsofar/mercurian alliance is actually the strongest team in the world, the final 5 mechanic kills me when it comes around next, because Basium by itself has a low score.
Alliances should be considered jointly for the final 5 mechanic; they should count as a single player.
I start a game as Ljiolsofar, build the Mercurian Gate and switch to Basium. Then, despite the fact that the Ljiolsofar/mercurian alliance is actually the strongest team in the world, the final 5 mechanic kills me when it comes around next, because Basium by itself has a low score.
Alliances should be considered jointly for the final 5 mechanic; they should count as a single player.