Chamaedrys
Emperor
I get a ctd whenever I try to load a scenario.
patch m
patch m
Looks like I have an loop at end of turn ... Anyone care to take a look at it?
Ok, I took a look. The problem apparently comes form the main army of the Hippus. The Hippus are in a huge war with the Clan, which the Hippus are losing. Deleting the main army fixes the crash but of course changes the game.
Unfortunately, there are something like (gulp!) 150 units in the stack and finding which one or ones is causing the problem will be REAL hard; Indeed, the bug doesn't allow me to get out of the game by hitting <alt> F4 or CNTL-ALT-DEL. I have to turn the computer off, and reboot, which takes a long time.
So, I may try to look into that stack if I get some free time but I'm likely to bag it.
Best wishes,
Breunor
...Unfortunately, there are something like (gulp!) 150 units in the stack and finding which one or ones is causing the problem will be REAL hard; Indeed, the bug doesn't allow me to get out of the game by hitting <alt> F4 or CNTL-ALT-DEL. I have to turn the computer off, and reboot, which takes a long time. ...
Thanks for looking into it. That's too bad, this was turning out to be an interesting game.
Well, I did play a little more. That Hippus stack has MORE THAN 130 units, more like 200 (only 130 shows when you play them, see below). The enemy Orcs are also huge.
I tried deleting units in groups, and it didn't seem to work. I saved the game in the worldbuilder, played as the Hippus. I wanted to see if it was a resource problem with huge stacks. I cast wither, cast maelstorm, attacked the clan, and won the battle. I played the game on; so it doesn't look like a resource problem.
This may be the 'huge stack' bug, but there just may be a unit or conbination that is the real problem (probable). It clearly is AI action related, the same army crashed as the AI but not played as the human.
Sorry, this is just taking too long to fix.
Best wishes,
Breunor
Well, i tried Morkonan's suggestion to let the turn go on while I did something else. It must have been stack size because the turn did eventually end and the game resumed normally. You did guess right that the Hippus were losing that war, because they capitulated to the clan a few turns later .
I played a hotseat game where I took control over an enemy civ using the council of esus hero. My wife killed the civilization while I was playing them now it seems like I do not get to play my old civilization again.