petepetepetep
Chieftain
- Joined
- Oct 7, 2007
- Messages
- 27
Are tar demons supposed to be invisible? Not the invisible promotion, mind you, but as far as I can tell, there is no unit graphic for them.
There is a copy/paste error in CvBuildingInfo::read (patch t, line 11036) in the loop that handles commerce bonuses from specialists. SetYields is being used to set the values instead of SetCommerce. Since there are 3 yield types and 4 commerce types the fourth value (espionage) is not being set. This has been masked under Windows by the runtime zeroing the memory but under Linux that doesn't happen and the result is random espionage bonuses for buildings that grant bonuses to specialists, e.g. The Great Library.
At the time of this query, I am using patch u. I attacked Orthus with a warrior. That warrior leveled up until there were no more options. Each time a new bonus was added, I could level up that unit.
She has Mokka's Cauldron I imagine. I saw her build it a few games back, and when it was her last city left I noticed it had a bunch of Demon Longbowmen and Assassins. Which is odd as I thought they were supposed to come back as golems or undead or something.
The civilopedia entry for Clan of Embers Axemen says that they can upgrade to both Chariots and Ogres. I can upgrade to Chariots, but not Ogres, even though Ogres can still be built.
Currently running patch 'v'.
The civilopedia entry for Clan of Embers Axemen says that they can upgrade to both Chariots and Ogres. I can upgrade to Chariots, but not Ogres, even though Ogres can still be built.
Currently running patch 'v'.
After playing a full game as Elohim and building these in each major city, and building lots of units (~100), not a single unit got the defensive promotion. Either my 25% chance luck is really bad, or it doesn't work. I suspect the latter.
Also, with only a 25% chance for defensive trait for built units, the building is probably not worth it at its current cost anyway since by the time in the game you can build it, the 25% defensive bonus is easily nullified with a catapult or fireball. Probably the reason no one complains yet is that no one else thinks that the building is worth it either.
I am getting a CTD. I am currently running patch T (started this game before u/v were released) and it is a scenario (I think Lord of Balors). I have attached 2 files, turn 331 is the previous turn. After moving units and clicking end turn the game crashed. Everytime I try to load the autosave for turn 332 I get an immediate CTD.
Im glad to look at the team stuff. Let me know if you see wonders that arent applying bonuses to teams (though I will warn that some may only be intended to effect one player) or world spells that negatively effect teammates.