maybe a feature but seems like a bug :
playing wildmana (the bug is not due to WM) but WM explains the AI attack.
attacked by 60+ orc axemen
defenders of the hilled city + walls + capital :
mage with airII : maelstormed the enemy stack.
soldier of kilmorph, bronze + guerilla 2 + combat 1 + cannibalize (mutated) => killed 15+, survived
balseraph swordman, bronze, guerilla 2 combat 1 + strong (mutated) => killed 25+, died
archer guerilla 1 + withered + empower I (mutated) => killed 20+, survived.
my issue is :
the archer that killed 20+ units gained .... 0xp !!!!
what happened ? :
I suppose that all fight were with odds such that a normal unit would gain 1xp.
as the archer got withered, he got half of 1 = 0.5 so for each combat action he earned 0xp !!
but 20 times 0.5 is 10 !! not 0 !!
maybe withered should not allow less than 1 xp in combat ? or maybe the halfxp should be rounded up instead of rounded down ?
thx for reading.
*(as a side not, when the AI attacks you with 60+ units, it makes for a very very long combat animation

)