and Units is the winner with this shocking last minute third vote ^^
You'll get your dev diary in a day or two. I need to actually write it properly ^^
seeing your desperate call for a tie-breaker... I had to this
re-guilds:
- I'm dubious about that one. It takes much and gives too much.
IMO guilds in FFH should be different and give other things than mere hammers/commerce...etc
there should be incentives to share with others.
an effect for example could be (if codable):
takes 1production (or 1 food) from city, gives 1 gold (or 1science, or 1 commerce, or 1F) per type of ressource of the guild.
it could thus be a more efficient way of converting an output of the city (food/prod/commerce) into another one.
a few other effects
- or double commerce / food / production coming from trade route with a city that has same guild
- gives +1xp per yield type to units
- gives access to guild-specific free or bought promotions/gear that have increase effect depending on number of cities with the guild (in effect outputting an invisible untradable ressource and having the promotion depending on affinity with the ressource ; maybe have the guilds consume the ressource (so you need 3 iron or 1 iron 1copper 1 mithril to build a craftsman guild in 3 cities).
for example : hardened armor : +2%str per craftsman ressource
or "Productive Guard" : +1Hammer in city per craftsman ressource while idling in city (need level 6 and guardsman promotion)(either using a stackable promotion or using affinity.
or "Ethnology" : +1 science per "Sage guild ressource" when killing an enemy unit....etc
re Master craftpeople
- I like this mechanics... however I find it difficult. Getting a GE (and multiple GE as it is) is hard, and more so for some civs/some contexts.
would it be possible to have a few alternatives ?
for example : Great craftsman for mounted unit could be alternatively built with a GM ?
Greater craftsman for melee could be built using a GGeneral
Greater craftsman for archery could be built using a GCommander
Greater craftsman for Siege could be built using a GS
Greater craftsman for Recon could be built using a GA
or alternatively, you can sacrifice a level 8 or 10 unit of the series to build to Great craftsman building ? (like a veteran decides to improve the army using his crafting talent instead of only killing people)