arkham4269
Court Writer - Orbis Mod
I think this mod needs some work. Playing on Noble as Decius w/Calibim, all I'm doing is keeping my empire from barely falling into rebellion. I'm constantly doing nothing but building things that will cause happiness, yet nothing is working. Even letting my Civ change leaders doesn't work. So in the mean time, all I've done is make my Civ cultural attractive to the other AI Civ's and make myself weak so I can't defend myself when they attack.
What gets me is that almost every city is happy except my capital. Yet the second a city gets some they seem to instantly want to rebel. I'm mean at this rate, no leader will be able to do anything that might anger the plebes. Plus, at this rate, I dare not build Governor's Mansions dure to their +1 which sort of defeats the purpose of playing as Calibim. Plus, I would expect a lot of these rebellion issues to wait a little bit into the game; I've barely researched 10 techs and my Civ is falling into ruins! I only had 5 cities, which under City States, is an acceptable amount of cities, I would think. I shudder to think what would happen if I could spread out more...which I can't because I can't afford to build settlers since I need to keep building things like Carnivals just to keep the mob barely happy!
Plus, considering the Civlopedia on the Pillar of Chains, how come I don't have an option in to send in the troops to kill off the disaffected? Sure I lose some population, but the rest will stay scared for a bit. I want to give the mob a 'whiff of grapeshot' - teach them who runs this Civ!
What gets me is that almost every city is happy except my capital. Yet the second a city gets some they seem to instantly want to rebel. I'm mean at this rate, no leader will be able to do anything that might anger the plebes. Plus, at this rate, I dare not build Governor's Mansions dure to their +1 which sort of defeats the purpose of playing as Calibim. Plus, I would expect a lot of these rebellion issues to wait a little bit into the game; I've barely researched 10 techs and my Civ is falling into ruins! I only had 5 cities, which under City States, is an acceptable amount of cities, I would think. I shudder to think what would happen if I could spread out more...which I can't because I can't afford to build settlers since I need to keep building things like Carnivals just to keep the mob barely happy!
Plus, considering the Civlopedia on the Pillar of Chains, how come I don't have an option in to send in the troops to kill off the disaffected? Sure I lose some population, but the rest will stay scared for a bit. I want to give the mob a 'whiff of grapeshot' - teach them who runs this Civ!