Wow, wow, such an awesomely designed depiction of Spain! And in my birthday too boot! What a joyous day!
now, let's break down Spain's abilities and playstyle:
Unique ability: Treasure fleets
Extra yields from inter-continental trade routes, can form fleets earlier than another civs.
Great ability for building continental spanning empires and colonizing abroad, I can only imagine how cool it will be the interaction with England's UA + agenda:
*Philiph colonizes another continent*
*meets Victoria*
*grudgematch ensues*
Unique Philiph II Ability: El Escorial
Units get combat bonus against players of another religion. Inquisitors remove religion an extra time.
Well, of course Philiph was going to be all about religious warfare. Predictable, yet a very cool implementation, not only with stronger inquisitors, but also with a great mix between military prowess and religion. I bet that it will also blend well with his agenda, too.
Unique Spanish unit: Conquistador
Bonus when tiled with religious unit. Converts cities upon capture if conquistador is adjacent
In one hand, the Conquistador's depiction is not too much accurate and I don't like it from a historical perspective (they were more about plundering and exploration than religious warfare), however, it is great from a game design point of view, since it makes Spain's warfare more unique and even more fused with the religion gameplay.
Unique Improvement: Mission. Provides faith.
Bonus faith when on different continent and bonus science when next to campus.
I love, LOVE this improvement. Not only it makes Spain even more adept at building wide trans-continental empires, but also reflects the whole Jesuitic education institutions left in the Americas. Good job, Firaxis!