DaveMcW
Deity
- Joined
- Oct 8, 2002
- Messages
- 6,489
A 6 hammer hill never goes out of style.
That's only +2 over a Chemistry mine.
Build the manufactory on a grassland for +4 all game.
A 6 hammer hill never goes out of style.
That's only +2 over a Chemistry mine.
Build the manufactory on a grassland for +4 all game.
I tend to agree. Liberty is awesome to get that settler and worker out and begin expanding early. I've found that delaying the NC in favor of getting 3-4 cities out early keeps me tech competitive on Immortal.
The only reason I'm considering something different atm is the idea proposed (I think) by Martin that getting to Patronage before raising cultural policy costs. I haven't yet tried that out, but my gut then says to avoid culture bonuses are much as possile.
i used to do the free settler policy but i think it is kind of a waste now. settlers are cheap... i don't think this policy is worth cost. i'll take the free worker policy instead and then put policy towards piety to get unhappiness reduction sooner.
Not only that, but that SP is essential in winning the race to best city areas - within several turns boom and you've got three cities with rapid luxuries gains etc.The only problem with building your own settlers is that your city stops growing in the process. Early on, growth is critical to keeping up with the AI technologically. I've found the early settler to be very helpful for early growth.
If I build the specialist unique building, I usually put it on a grassland tile to make it easily workable.
Are you guys sure that this is optimal for the long term when not taking any more policies from the tradition branch?
I am seeing a lot of players using Tradition > Liberty > Citizenship > Meritocracy.
Are you guys sure that this is optimal for the long term when not taking any more policies from the tradition branch?
thx .. neilkaz ..
The free worker, GP and settler are much better to have initially as they speed up your initial growth much more than the Tradition tree does.