IHT: Our route to Babylon is cut by the expanding Indian empire. I get a
Right of Passage with India and block the route to our homeland with workers. India has a settler next to the oil colony. We will lose it in the IT
IT: The oil is gone, I let our towns build TOW's.
Turn 1 (1580 AD)
Babylon:
-Bombers kill 4 infantry. The strongest defense is a redlined TOW
-Elite tank kills TOW and gets redlined
-Vet tank kills 2 HP tank
-I misclick and choose a vet Sipahi to attack a redlined infantry, but it wins
-Vet tank kills redlined infantry
-Vet tank kills redlined infantry and we
raze Babylon. WOW, that's fast
Babylon city, formerly American (forgot the name!):
-Artillery redline 2 infantry and TOW
-3 tanks needed to kill a TOW and infantry, one tank is killed
-Elite sipahi kills the last infantry and we raze the city
Hindana:
-Artillery redlines infantry and TOW
-2 vet tanks kill the defense and the city is razed.
IT: 3 infantry units and a wounded tank are killed, a few slaves are captured. Russia lands on our part of the continent to settle.
Turn 2 (1585 AD) Quiet turn. A lot of movement and taking out Babylonian wandering units. I also build an airport on a mountaintop in the old Babylon core.
I don't understand the airfields on the grasslands. They are too easily taken out. During bombing runs two bombers are shot down. We kill a Russian settler pair. War weariness requires lux to 40%.
IT: One infantry killed by a tank. India now also has tanks.
Turn 3 (1590 AD)
Ashur:
-2 bombers are shot down, but we in return kill two infantry and a TOW
-An elite and a vet tank kill infantry and tank. The city is razed.
New York:
-3 infantry, a TOW and a tank are redlined.
-2 vet tanks are destroyed, but 3 more tanks and an elite Sipahi manage to raze the city. We get a
leader from the Sipahi. I keep the leader for later use.
IT: Tank kills a TOW, but three other tanks are destroyed by our tanks.
Turn 4 (1595 AD)
Sippar:
-Bombed to bits, but it has enough defense to stand for a turn more. Our ground troops get closer. 2 of our bombers shot down in the process.
IT: Two tanks try to kill infantry on grassland, but retreat.
Turn 5 (1600 AD):
Nippur:
-Good old artillery bombing redlines all defense and gets the city to size 10
-2 elite tanks kill redlined TOWs
-2 elite tanks kill redlined infantries
-2 vet tanks kill infantries
-vet tank kills tank and Sippar is gone.
Intercepters kill two more bombers while bombing Nippur, but the tanks army razes the city.
IT: Nothing scary from Babylon
Turn 6 (1605):
Sippar: first artillery redlines and then bombers kill defense. 2 bombers are shot down. A Sipahi takes the city.
Elipi:
-Again one bomber killed, but we redline the infantry and TOW
-3 tanks are needed to kill two defense. One tank is destroyed.
Other troops heal or move to the next target.
IT: We lose a Sipahi, but our infantry holds vs a tank. India is settling quite a lot this turn.
Turn 7 (1610 AD)
A former American city:
-Again a bomber shot, but the defenses are redlined.
-Tank army redlines vs a TOW but wins

-2 elite tanks take out a TOW and infantry
-2 vet armies kill infantries and the city is gone.
IT: I appear to have made an error last turn. I captured and city and then abandoned it. I didn't want to replay the turn, so I accepted the violation of the rule. But now Istanbul riots. I guess it got the unhappiness of the abandoned city
Turn 8 (1615 AD)
Philadelphia:
-Artillery redlined all defense
-8 tanks are needed to kill 7 defensive units. One tank is redlined. The city is razed.
Turn 9 (1620 AD) The big push!!
Vladivostok:
-artillery redlines the defenses
-3 tanks and a sipahi kill a TOW and three infantry. The city is gone.
St. Petersburg: artillery does the usual work, 3 tanks are needed to raze the city
Garchemisch: artillery and 2 tanks needed
Moscow: artillery and 3 tanks needed
Akkad:
-4 bombers were shot down by interceptors

We are losing our planes fast!
-other bombers manage to get the city to size 7, but not all defenders are redlined
IT: Nothing
Turn 10 (1625)
Akkad:
-Tank army was next to it and kills three 2 hp TOWs
-Tank takes out infantry and the city is gone, along with two fighters.
Novgorord: artillery and 3 tanks.
Rostov: artillery and 3 tanks, one tank killed by redlined infantry.
Krasnoyarsk: artillery and two tanks.
We are now very close to Miami, which has oil!!
Miami: artillery and 2 Sipahi
I create our oil colony and immediately switch the cities to bombers. We have only 23 let of them.
Smolensk: artillery and 2 tanks!
I get three luxury colonies, allowing me to lower lux tax to 20%.
Resume:
We have the strongest army of the planet. Have a look at these screenies and know that we won this thing:
Note that we have 10 turns of a ROP with India left. OTOH: We wan't to fight them within 5 turns!