me_myrmidon
Chieftain
- Joined
- Sep 4, 2008
- Messages
- 39
Noticed the following while playing the "Star Trek" mod v2.15:
1. v2.15 Exploration Units spawning barbarians?
After getting an unpleasant surprise party when my Exploration III conquered a puny Warp V alian guarding some space wreckage in v2.15, I poked around and noticed that the entire series of Exploration vessels seem to have the same chance to spawn barbarians as any other "normal" ship:
CIV4UnitInfos.xml
bNoBadGoodies = No Barbarians from huts
<bNoBadGoodies>0</bNoBadGoodies>
...in v1.20 this was the setting:
<bNoBadGoodies>1</bNoBadGoodies>
I assume that this was intentional? If so, I would ask to have this restored to the bNoBadGoodies = 1 for our intrepid explorers. Otherwise I might be tempted to send out stronger Light cruisers and leaving the Exploration vessels home.
2. Zero damage bombardment (quick attack)
I think you are already aware of this for the "ST Millennium" mod, but I also wanted to point out that the early Exploration vessels (I-III) in the "Star Trek" mod are also are set to do zero damage with bombardment (quick attack):
<iAirCombatLimit>0</iAirCombatLimit>
1. v2.15 Exploration Units spawning barbarians?
After getting an unpleasant surprise party when my Exploration III conquered a puny Warp V alian guarding some space wreckage in v2.15, I poked around and noticed that the entire series of Exploration vessels seem to have the same chance to spawn barbarians as any other "normal" ship:
CIV4UnitInfos.xml
bNoBadGoodies = No Barbarians from huts
<bNoBadGoodies>0</bNoBadGoodies>
...in v1.20 this was the setting:
<bNoBadGoodies>1</bNoBadGoodies>
I assume that this was intentional? If so, I would ask to have this restored to the bNoBadGoodies = 1 for our intrepid explorers. Otherwise I might be tempted to send out stronger Light cruisers and leaving the Exploration vessels home.
2. Zero damage bombardment (quick attack)
I think you are already aware of this for the "ST Millennium" mod, but I also wanted to point out that the early Exploration vessels (I-III) in the "Star Trek" mod are also are set to do zero damage with bombardment (quick attack):
<iAirCombatLimit>0</iAirCombatLimit>