2metraninja
Defender of Nabaxica
So, we move our warrior to see their capitol, right?
So, we move our warrior to see their capitol, right?
Team CFC,
Your email has been copied to our discussion thread and is under review / consideration.
Ruff (acknowledgement bot for Team RB)
I have 2 thoughts on that.I think we should extend the same courtesy to them for the future when we receive messages from them, unless there is a good reason not to (e.g. we want to postpone answering due to some ingame factor).
I have 2 thoughts on that.
1. We don't need to send a confirmation of a confirmation, right?... As in we sent a message and they send a quick confirmation message, and then we send them a confirmation like "Thanks for confirming! We will wait for your reply." I think confirming confirmations is overboard.
2. Careful with adding extra work for yourself. If you start confirming everything, they will expect this all the time, and sometimes you may not be available, or too busy for the extra confiming.
There is some humor in this though..
"Thank you for confirming our confirmation of your confirmation of the confirmation of receiving your message! *most formal bow*"
Sent from my HTC One X using Tapatalk 2
Spoiler :Hey Team RB
With a NAP in place, we hope that we now have a foundation to build further agreements between our two teams. We agree with the interpretation of the NAP as you've suggested it, but would like to initiate discussions on how we can strengthen this agreement. We consider defining a border between our teams one of the most important short term goals we should come to an agreement upon. Our intention is to focus on settling productive cities in our home region, and not to settle provocative "pink dot" cities in your direction. In order to avoid settlement races and possible conflicting cities we'd like to share geographical information between our teams and discussing settlement plans in the land between our two nations.
On that note, we do not know how much your team has explored, but 9-East and 2-South of Adventure One is an Oasis that is equal distance from each of our capitals. As a suggestion for an initial border agreement, we propose that we will not settle West of the Oasis, and you will not settle East of the Oasis. The bottom line in our suggestion is that we talk openly with one another about settling in each others direction. What are your thoughts on this?
Also, please be advised that there is both a bear and a lion roaming just southeast of where our scouting warrior is currently located. The bear has disappeared into the fog for now, but the lion is clearly visible 1-East and 2-South of where our warrior is currently standing.
Caledorn, on behalf of Team CFC
Well, LP had a Warrior hidden one tile away from his capital, and also timed a Warrior build to complete the turn that TwinkleToes arrived, so TT lost his exploring Warrior and his game went downhill from there. LP won that game, too.TwinkleToes on RB said:I guess the question is, should my warrior survive to next turn and the city is empty, what should I do?
As its LP, it screams to me KILL! Just imagine being able to say the first person I ever 'defeat' in RB MP warfare is LP haha
But as the game is meant to be a bit more casual, maybe I shouldn't.
Ignore that from cavscout, its mostly tongue in cheek as he loves to accuse people of some conspiracy. I cant count the number of times he has made similar accusations of me... Don't worry about it, Its all loveI did not "wait until I had a majority" as cav scout implied in the other thread.
Ignore that from cavscout, its mostly tongue in cheek as he loves to accuse people of some conspiracy. I cant count the number of times he has made similar accusations of me... Don't worry about it, Its all love
I didn't like everything about the message either, but you are the Diplomat, its your call. Well done pushing out our diplo thats your job
And the vote count for posterity's sake:
Caledorn, Sommerswerd, talonschild, Yossarian, Bowsling, whb and grant2004 (7)
without the part about the stone/oasis: Aivoturso (+1 = 8)
In opposition was cav scout, 2metraninja, socralynnek, Arkipeller, 1889 (5)
But as I have said elsewhere. Vote counts are only FYI in most Diplo situations. The Diplomat has to have final say on communications, including when they go out.
Caledorn said:We should not wait more than a day - two at the most - to get out a message to them, unless we get a message from them first that is
cav scout said:i'm against empowering our diplomats plenipoteniary powers. Yes, our ambassadors should be able to discuss stuff and ponder ideas with other teams. But it should always be clear that any binding decisions/agreements will be made by the team.
This basically brushes aside my post by saying that we need to act quickly (why exactly?), trust our diplomats to make binding decision for the team and to have discussion about it after he sends the message of his choice.Caledorn said:I don't think plenipoteniary powers is what is implied. It's the same thing the turn players should be entrusted with: the option to act quickly when needed, and the trust in the diplomats (And the turnplayers in that case) to act in the team's best interest. However, I think we should take that discussion after we have sent off our message to Team RB
This is 112 minutes after Grant announced we had contact... 112 minutes seriously?Caledorn said:I'm giving it an hour or two at max before I send off that last draft
andSommerswerd said:Caledorn is right, and the message should go out right away, like within the hour. I will take full heat and responsibility to anyone who is offended that we didn't wait longer. First Contact Diplo is a game of hours and a few hours delay can be the difference between be in the team they make a NAP (or treaty) with, and the team who they attack first because you're the only team they don't have a NAP with. Send that letter out ASAP.
So Sommerwerd is basically saying "OMG we need to act now", anyone who disagrees with a binding NAP is a insane idiot, and if we want to have a discussion about it we are doomed ...and he wonders why I tease him about being a demagogue!Sommerswerd said:As I said I dont know what the 7 syllable word means, but that last part about binding agreements... There is no binding agreement being put on the table that any sane member of the team could possibly disagree with. Are we going to war with RB in the next 80 turns? No, so a NAP until turn 100 is a no brainer, right? We don't need a discussion on that do we? If we do we are doomed.
I will go dig up my Law dictionary and we can have a multi syllable debate on what the specific powers of the diplomats will be over the weeks to come. For now lets just make 1st Contact and get a NAP in place.
And the vote count for posterity's sake:
Caledorn, Sommerswerd, talonschild, Yossarian, Bowsling, whb and grant2004 (7)
without the part about the stone/oasis: Aivoturso (+1 = 8)
In opposition was cav scout, 2metraninja, socralynnek, Arkipeller, 1889 (5)
But as I have said elsewhere. Vote counts are only FYI in most Diplo situations. The Diplomat has to have final say on communications, including when they go out.