Emptiness
[]
- Joined
- Jan 7, 2009
- Messages
- 1,922
That's very much the wrong way to be going. If we remove everything that the AI doesn't do well, because the human can "abuse" it against the poor little AI, then there won't be a game.
It should be possible to prevent the AI from building forts, to stop them from wasting their tiles on an improvement they don't use correctly, without having to remove forts entirely.
This may well be less of an issue in 0.41, since the AI only seems to be building about one fort per city.
It should be possible to prevent the AI from building forts, to stop them from wasting their tiles on an improvement they don't use correctly, without having to remove forts entirely.
This may well be less of an issue in 0.41, since the AI only seems to be building about one fort per city.

and
bonus from them - they cannot be built right next to each other - and the AI still will use the tile effectively putting units on the tile for defense and healing and get a ranged attack.