Fox-50: Hercules Against Deities

For those who visited the uncompleted version of this report, my sincere apology --pressed the "Submit" button by mistake instead of "Preview". The report is now completed. Enjoy :)


Some Fox Rants (TM) First ...

Our workers are so wrongly deployed. First off, road system to the battle front is of paramount importance. They should be the highest priority. As it is now, there is no roads connecting our units-producing cities to Cala-whatever, while workers are doing useless thing like going to jungle hills, presumably to build mines, and planting sugar which won't be worked on anyway.

Secondly, the workers are all so lonely. For instance, up in Magyar, two workers are building cottages side by side, each costing 4 turns. Isn't it far better to have them build cottages on one single tile to get it up first in 2 turns?

We are in short of workers, so do deploy them more efficiently.


On with the Story ... from the side of the Olympians

Gates of Tartarus is opening once again ...

Whispers of the wind carried the dreaded messages as they stroke fear into the very hearts of the Minions of Olympians.

Gates of Tartarus is opening once again ...

For this meant the Greeks under the banner of that monster half-breed Hercules are going to be imbued with the evil powers of the Titans again.

Fox50-AD0840-Titans.jpg

The minions trembled, confused. They have lost the city of gems, and they must get it back. They must now choose how best to fight back.

Fox50-AD0840-Maya-stack.jpg

Across the river banks, two groups of Greeks were waiting. It seems easier to go for the enemies on the southern hills.

They guessed wrongly. One by one, the minions catapults and horses were slaughtered. Even those Greeks elephants that were not possessed by the Titans emerged triumphant. How could they fight such an enemy?

Fox50-AD0880-Maya-stack.jpg

They fled to the city of Oxhuitza, as new waves of Olympic axes and catapults arrived. The Gods on Mount Olympia had wanted them to either get the gems back, or denied them to the Titans. Unfortunately, they were too late. Hercules had reinforced the stack, and the city of Oxhuitza are now under siege. All seems to be lost against such intractable foes ...

Fox50-AD0940-Battle1.jpg

Fortunately, the Gods do not call themselves Gods for nothing. They had halted the attack of the Greeks by their divine power, when the Oxhuitza seems destined to fall with only one badly injured axe left. The Minions rejoiced, as they pull their routing troops into the city, and Oxbuitzians lived to the see yet another sunrise.

Fox50-AD0960-Battle2.jpg

Unfortunately, that will be their last.

Fox50-AD0960-Oxhuitza.jpg

The entire Mayan region were shocked with the successive lost of two cities to Hercules. They tried to take it back:

Fox50-AD1010-Mayan-forces.jpg

But their efforts were in vain, as even more bad news shattered the morale of the Minions:

... Hercules had yet trained another human with great military might that are clean (not evilly imbued with superhuman strength by the Titans):

Fox50-AD0940-GGeneral.jpg

... But he had also built the Great Library

Fox50-AD0860-TGLib.jpg

... and to make matter worst, they were granted the library quest just when they had finished the Great Library and acquired exactly seven cities.

Fox50-AD0940-events.jpg

How do you fight an enemy which had Titanic abilities, Herculean strength, and incredible luck?

Which was why the Minions sent down south were slaughtered ... Not only is there no hope of recovering the lost cities, it would seems yet anther invasion of Maya region of the Olympic is eminent

Fox50-AD1010-our-forces.jpg

And rumors had it that the next invasion would even feature men with spears that were transformed to pikes by the Titans spirits, rendering their horse archers effectless, and also tales of legendary machines of wars called Trebuchets, devised by Hercules himself.

Yes. The Minions of Maya Olympic were all trembling with fear, dreading the inevitable arrival of the day when the horns of the Greeks troops sounded and the Herculean banner sighted.

And as if to reaffirm their fears, the winds whispered softly yet again the chimes of death ...

Gates of Tartarus is opening once again ...

Fox50-AD1010-titans.jpg



Some Interesting Notes

As you must have surely gathered, we got engineering, thanks to the power of Representative Great Library. That's when I stopped, after upgrading all the spears to pikes (I have been trying to build more spears awaiting for this, and that is also why I used up the GG so fast). We had to decide how our tech path should go.

Fox50-AD1010-tech-choices.jpg

One way is to go alphabet (blue) for spies to start our espionage activities.

Another way (purple) is to get Taoism from the bulbing of the scientist that has a 80% chance of arriving next turn. I forgot what is needed for the scientist to bulb Philosophy, but I think that can be done (unless the opening of Paper path makes that impossible). We would need to get Mediation first though.

A third way is to go for guilds (red). We need the grocers, and it is nice to have the horse archers upgraded to knights.

The forth way (yellow) is ofcourse to go paper and get Education, praying for a Liberalism slingshot in a Deity game :)

Personally, I would prefer to get Taosim if it is still possible.

Another interesting thing is the Diplomacy screen.

Fox50-AD1010-situations.jpg

It seems that the purple faction is at an advantage, with HRE being hammered from a Deity to Settler :lol:, and Pacal on the way to join him by our hands. Hatty is the only one that seems to be able to fight off the Purple deities successfully. But that might change when HRE is history (not having even seen the face of Hercules), and assuming Maya is being swallowed by us, leaving Egypt to fight the other three deities alone. We may not want that to happen, since it would mean we lost the counter to the growth of the Gods when Egypt finally succumb to the combined mights of Joao, Lizzy and Toku.

It is really interesting to weigh whether we want to kill off Mayans as soon as possible, or leave him there just to help the green faction put up a fight.

Two other interesting observations regarding Pacal:
- Pacal had yet met his allies
- he had somehow adopted the religion of his adversaries.


Roster
-- GreyFox
>> r_rolo1 == UP!
-- Ralph Jackson
-- berserks01
-- Ozbenno
-- Imhotep

Oh, one thing for rolo to do: I noticed I forgot to remove that "Mayan Archer" sign which had been obsoleted by like 4000 years -- please remove it :)

-
 

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I agree :p But if you need a map editor, I think I can do it..... Your mod does not introduce new resources, right? ;)

BTW, got it. The GS will bulb philo if we have med and alpha ( otherwise it will bulb alpha )...... so are we going to bulb philo anyway? How much time will take to get those 2 techs?
 
This must be the most outrageously blatant thread-jacking I have ever seen ....you could at least have begin with "Nice game. By the way, I am looking <blah> <blah> <blah> ..."

:lol:
didn't I say that - I thought I did. Better check that post of mine again.
 
I agree :p But if you need a map editor, I think I can do it..... Your mod does not introduce new resources, right? ;)
Thx rolo - I'll draw up a 'letter to the map maker' and post it in the PBEM thread. We are currently running a dummy round just to iron out the PBEM kinks.
 
And nobody even mentioned my divine egyptian inspiration that got us the Great Library. All I get from Fox is :whipped: , and no love at all. Cruel world.

;)
 
*This is a very small update*

I checked the MM ( Mr Fox, you're getting old.... :p a spy spec in Magyar? 40% slider? :nono: :D ), pushed the slider to 100% ( I made the maths and having 100% this turn and 0% in the next allows us to have Alpha + med in 2 turns, as we were planning for philo bulb ), pressed enter and....
Spoiler :
Civ4ScreenShot0120.jpg


Civ4ScreenShot0122.jpg


Civ4ScreenShot0123.jpg

With the luck I'm having in this game, it had to be a GSpy :cry: . OFC that bulbing Philo is out of reach now, so I think the best thing to do is to go heavy on espionage while trailing to Natio. A SY in Athens with that spy, combined with a castle and possibly nationhood would crank out a very decent ammount of EP. BTW, why were our weights in espionage still untouched?

Other thing is that the AI does not look too advanced , at least for a deity game :D ( we should had putted Agressive AI as well :p )....

To end, the eternal builds issues. HE is still undone ( why? ) and probably Sparta should have it ( how fitting .... 10 turns to finish it there ( no marble ) ). Notre Dame is within reach too ( 8 turns in Athens ), but if we want a castle there it will have to wait 3 turns ( wall + castle ). And OFC we would not be making units there :p

Save is below. I would really apreciate some input before playing the rest of the set.
 

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HE is not critical at the moment, I needed more siege and spears. Agree with Sparta ... we probably don't want to tie up our capitol with HE. I think Notre Dame to add happy is a good enough investment. If you don't want to hold up Athens, maybe the SW city can build it? We could also get one more settler out to put the 2 sugars to use. It could be a simple specialist city.

Hmmm ... we got a GSpy? Tough luck. But it does gives the Scotland Yard. So let's build it, and send 3 spies out. One spy to explore Maya, one spy to explore the west (make sure we really are isolated there beyond the barbs), and one more to explore beyong Maya. I think we have been ignoring exploration for far too long ... let's find out where the other Deities are.

Regarding the esp, yeah, we should probably put the weight of Charle to 0. He is not gonna survive til a contact with us ;) But other than that, I don't see how else to distribute the points without having know where the other AIs are. Plus it is good to keep the esp evenly distributed now so that we don't incur too much spending advantage over our eventual target civ (resulting in a much higher cost for espionage operation). Well, that's my thinking. I am not that well-versed in the esp aspect of the game. :p

As to research, yeah, we can probably forget abt Philo for now. I would suggest Paper -> Education route (yellow). I am also fine with the more warlike Monarchy -> Feudalism -> Guilds (red) route.

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How about self researching to Edu and steal via Guilds? :p

The southern city will take 16 turns to make Notre Dame, compared with 8 in cap. Even wall + castle+ ND will be faster ( 11 turns... maybe less with careful management of overflows ) in athens than making it there. I'm still for making it in Athens.
 
I am fine with stealing the earlier techs while we researched advance tech ourselves. I think Paper -> Education is the best for now. After Education, depending on what we can scout out and steal thus far, we can then decide whether to go the Mil Sci and Steel route, or try a shot at Liberalism.

Oh, feel free to build Notre Dame any damn where you like :D.

BTW, also have the Maoi enabled for some time. I am not sure whether to build it in the capitol, or save it for a later captured city.
 
If it's cheap enough and we're running Bureau, I prefer putting Moai in the capital. I like the idea of spitting out 1 unit per turn if we can.
 
Well, photobucket is being picky on me now, so I'll post the save and possibly edit it later ( i still have to do that map for Ruff today :/ )....

Pacal founded tao, HRE is no more. Moai in cap. We got another GSpy ( :cry: )... I wonder if the game is trying to tell us something :p .....

We're in the edge of attacking another Mayan city ( city at 1% ) and there are 2 spies in go to mode , one for Mayan lands and other to the side of the western barb city.

We should whip the odeon in the last conquered mayan city now as well. ND is 11 turns of completion and WW is starting to show.
 

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Well, making that Ruff map drained all my imagination, so I'll just make a flat out report.

First, SY in Athens:
Spoiler :
Civ4ScreenShot0300.jpg

Some news, a good and a bad one
Spoiler :
Civ4ScreenShot0302.jpg

Moai
Spoiler :
Civ4ScreenShot0303.jpg

Taoism
Spoiler :
Civ4ScreenShot0304.jpg

Guess who?
Spoiler :
Civ4ScreenShot0305.jpg

Paper
Spoiler :
Civ4ScreenShot0306.jpg

HRE is not holy or Roman or Empire anymore......
Spoiler :
Civ4ScreenShot0307.jpg

1st spy, en route to Mayan lands
Spoiler :
Civ4ScreenShot0308.jpg

Cool barbs doing some outsourcing for us
Spoiler :
Civ4ScreenShot0309.jpg

The RNG gods ( remember those, Mr Fox? :D ) want to tell us something .....
Spoiler :
Civ4ScreenShot0310.jpg

A settler ready for the western lands
Spoiler :
Civ4ScreenShot0311.jpg

Tech situation of the AI and power graph. Hatty is taking a proper beating .
Spoiler :
Civ4ScreenShot0312.jpg


Civ4ScreenShot0313.jpg

Pls do this before pressing enter:
Spoiler :
Civ4ScreenShot0315.jpg

Save above.

P.S. @ Greyfox

Fox08: The Bad Joke Contines (On-Going)
Immortal OCC - encourages by the win in Fox08, we take on Immortal ...
There is a certain site that needs some update :D
 
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