I think that's the "point" of the Bannor though. I've heard them mentioned as an introductory civilization and I like that at least one civilization is vanilla.
Yup, that is how I view them. The Bannor are my favorites, because they need less immersion if FfH tactics and ideas than others, and you can learn the game playing them.
I haven't played FfH in a bit, and I'm in a game now. So I tried the Bannor again on Emperor. I'm on a small Erebus map. Its working great. Right now, its pretty much me against Hyborem (I killed the Calabim, vassalized the Kuriotites. The Elohim are around but pretty irrelevant.)
Anyway, I'm a lot bigger, but I'm losing anyway. Tough war. I killed Hyborem once, and killed Mardero. But I've taken big losses.
But I'm about to be The Bannor. NOBODY fight total war like they do! Yup, I'm ready for Crusade. I just cast Rally, I got 77 new demagogues! Incidentally I've cast Donal' Rally spell 3 times, it can also be a killer. I had my big stack of 25 units defeated by his, I thought I was going to lose, but my demagogues and newly built paladins swept them away.
Take that Hyborem! What a great feel, the Bannor taking on Hyborem with single-minded determination!
The Bannor are about straight on power with no finesse. Use magic users for buffing.
They do take some skill. You have to get your economy up to the point of switching to crusade, and get the towns up for Rally. Build your magic with that in mind.
So I love those Bannor guys!
Best wishes,
Breunor