I'll do some debugging now. Some of the errors might've occured during a change I had made from 5 to 6. I'll see what I can do. Version 7 will fix any issues I find.
All feedback is appreciated and really helpful.
1. Ew, I just realized how lazy and sloppy some of my custom dawn of man texts are. Sorry, guys! I'm going to proofread these and clean them up!
2. I replicated the victory trophy notifications. It doesn't end the game - which is good, but it's annoying. I'll see what I can do to delete them. I'm hesitant about touching notifications and victories - I'm afraid of a game crash.
3. I unfortunately have come to the conclusion that removing such annoying pop-ups are impossible. They seem to only come up around turn 10 on a random game, however, and do not seem to be affecting gameplay. I'll PM Spatz and see what he can do.
4. Tax Collectors policy has been fixed. It appears I accidentally referenced it as TAX_COLLECTORS in the code when in fact it was AESTHETICS (long story...).
5. I have not been able to replicate the "CS Settler" issue. In fact, I think it's a graphical bug - sometimes my starting warrior will appear to be in my capital, when he's really not. The same probably applied to the CS starting worker. It's a non-issue in my book.
6. Peltasts have the same stats as Crossbowman. Sorry, I'm gonna be stubborn here, as gameplay will always trump realism here. You have to remember that the Peltasts were once originally called "Heavy Archers", I used Peltasts since they were more historically correct, but they're not special units...just upgraded archers.
All might change, however. If someone gives me a good heavy archer unit (give me some historical research or stuff, I couldn't find any) then I'll make the Peltast a Slinger upgrade and use the new ranged unit as the Archer upgrade.
7. I've been doing some thinking. Perhaps I will include a Mycenean civilization, separate from the Greeks (maybe I'll go back to calling the Greeks Macedonians?
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I'll probably be updating this post every few minutes or hours with a few updates I have.
I'll also probably be deploying a hotfix to correct some nagging issues. Hope everyone's having fun so far, however.
By the way, the new icons look great. They'll be included in the upcoming hotfix.
A little preview of the hotfix patch notes. I'll update the patch notes post in a bit: