Funny Fall from Heaven Screenshots!

1. The entire region. There were so many mountains in this game (Erebus script), that there were clearly defined regions everywhere. Like, I had control of the three regions of Fairenis (where I started), Odiona, and Conquistien (formerly Elfiness, renamed when I took it from the Ljosalfar). I also had half of the region of Manaria, along with a city in the only good spot in the region of Arcticia.

2. Alt-S and then click a place. The colour of the nameplate depends on your civ's colour.

Sweet, thanks! That promises to be fun, adding flavor names to places in a game. I can think of a few places to name some very nasty names right now in a current game... I'll be sure to use it! :D
 
Interesting location:
 

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:worship:
 
Okay, Flesh Golems are kind of cool. I decided to have fun with mine. Check out the tool tip.

I found an Adventurer in a Dungeon, so I decided to use him to farm promotions. When the Adventurer/Warrior got to 82 experience points, I grafted him to the golem, and voila! Every promotion got carried over! Unfortunately, the golem didn't get promotions for all that free XP, but I wasn't even expecting the Hero promotion to carry over.
 

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Okay, Flesh Golems are kind of cool. I decided to have fun with mine. Check out the tool tip.

I found an Adventurer in a Dungeon, so I decided to use him to farm promotions. When the Adventurer/Warrior got to 82 experience points, I grafted him to the golem, and voila! Every promotion got carried over! Unfortunately, the golem didn't get promotions for all that free XP, but I wasn't even expecting the Hero promotion to carry over.
I'll have to try that as soon as I get the chance.
 
Hero isn't going to do much to the Golem due to it not having a UNITCOMBAT, but if you could get one of the units in one of the ModMods (RiFE) with a promotion that adds / changes the unit combat and then graft that to a flesh golem. Could be fun...
 
it is time to bump this thread up...

in 8.34 wildmana, medieval start... religions are given randomly...

I'm sure that savage barbarians cannot appreciate the fact that they are from now beacons of order and justice:
:D
 

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it is time to bump this thread up...

in 8.34 wildmana, medieval start... religions are given randomly...

I'm sure that savage barbarians cannot appreciate the fact that they are from now beacons of order and justice:
:D
Maybe there particularly kind barbarians. Btw, I like your name.
 
it is time to bump this thread up...

in 8.34 wildmana, medieval start... religions are given randomly...

I'm sure that savage barbarians cannot appreciate the fact that they are from now beacons of order and justice:
:D

Wow. :) (In a cool way.)
 
Haha, you didn't even mention the giant dwarf on the right. How did that happen?
 
It' either Fall further or rise from Erebus. It's a Jotun (Giant) unit.
 
Alright, That makes sense, as I don't have any of the expansion packs. I have a really bad history with zip files... D:<
 
Ah, right. the LAwful Good... I Failed my Spot Check.
 
I have a story to get the forum back to screenshots. I don't remember what civilization I was playing, but I was really early in the game, so I make my second city, put two warriors in it, and guess what: Orthus spawns again. Sup Orthus. He kills both the warriors, and I had a hunter on the way to back them up. Hunter is a bit late getting there, because he was in the capital until orthus came out. Orthus kills the defenders and is very low on hp. Hunters are right outside, ready to kick his flaming orc rump back to the fog of war, when acheron spawns after this city is barbarian for one turn. Kael and the team need to fix this annoyance for FfH 3 (which they will make, I'll force them to :). It's too good an idea to drop entirely). Why do my posts end up being so long? :(
 
A calabim unit torturing enemy prisoners, why doesn't that surprise me?
2cwpzko.jpg


Hmm, maybe i shouln't have explored that lair.
ab5ait.jpg


I own that mana!
wler79.jpg
 
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