Funny Screenshots: Part Deux

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It's time to play "What's wrong with this picture?" again!

Alex is Furious, despite the total of the numbers being +2.

Barbarian ship, but no Babarian Coastal City.
 
And also a barbarian Galley on an ocean tile. 3rd one is a deer on a mountain. I rather think the first one was that first it was a change of 4 for both trading well with him and for trading with enemies.
 
Since Elizabeth apparently dislikes the taste of French bread...

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:D
 
I was playing on tectonics, and Montezuma was isolated. So Monty is what Monty does and built about 200 caravels. (The pic is about halfway through my rampage)

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Using my drydock + West Point + 3 or 4 settled GG + Heroic Epic city, I spammed 20XP battleships in 2 turn intervals, allowing me to have blitz battleships right out of the docks.

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The results.

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I was able to capitulate Monty despite not fighting a single land battle. :D
 
Monty's got 200 caravels and longbows while you have tons of battleships and infantry. :lol:
 
Odd that you should post that... just this game I was playing Perfect World on LoR, and one of the first minor civs to spawn were the Chinese... on a small archipelago in the middle of the ocean. The result? I build Barbary Corsairs, attached a great general, and off we go... and when I find Qin, he has 40 unit stacks of triremes! Tons of them. come the end, I think I had something like 400 XP and popped 3 great generals just from that fighting (Playing as Rome though, so the Imp trait helped):D

These are a few screenshots from one of my older games.

1) FFFFFFFFFFFUUUUUUUUUUUUUUUUU!!!!! This happens every game!
2) I always check whether or not I will get a -1 for declaring on someone's friend. Clearly, this will not be a problem with Cathy.
3) Being head of the AP and having spread my religion to at least 1 city in each civ helped too...

PS: I always put Qin into my games, because he tends to be one of the best AI's. Here, as you can see from the score sheet, he is one of the world's 2 superpowers.
 

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I once had a game with almost 150 caravel kills and 250+ trireme kills. Built a bunch of pirate ships and blockaded DeGualle, who had a mostly coastal cities and just a few inland cities. DeGualle was the black sheep that game and refused to open borders with anyone, so there my pirates sat, blockading him for centuries and killing obsolete ships whilst the modern frigates and SotLs passed on by.

DeGualle never got to chemistry before I won due to the starved out cities and complete lack of commerce... the 10 - 15 gpt I got from the blockade was a nice boon to my coffers :D
 
I once had a game with almost 150 caravel kills and 250+ trireme kills. Built a bunch of pirate ships and blockaded DeGualle, who had a mostly coastal cities and just a few inland cities. DeGualle was the black sheep that game and refused to open borders with anyone, so there my pirates sat, blockading him for centuries and killing obsolete ships whilst the modern frigates and SotLs passed on by.

DeGualle never got to chemistry before I won due to the starved out cities and complete lack of commerce... the 10 - 15 gpt I got from the blockade was a nice boon to my coffers :D
That didn't happened ... atleast as you are telling it :p Privateers do not cash in during wars and you can't kill naval units with frigates and SotLs if you are in peace with the target. Something does not compute :D
 
That didn't happened ... atleast as you are telling it :p Privateers do not cash in during wars and you can't kill naval units with frigates and SotLs if you are in peace with the target. Something does not compute :D

No no... I (Ragnar) was never at war with DeGualle. Nor was anyone else. Not a single one of the other civs would open borders with him, so their SotLs and Frigs sailed by without poaching my privateers like they would any old barb ship, so they could blockade in peace. My privateers were killing off triremes and caravels, usually at a rate of 5-10 per turn for centuries.

Point was, if DeGualle would just have opened borders with ANYone else, my privateer fleet would've been picked apart by their more modern navies and he wouldn't have had to spam triremes/caravels for ages. :crazyeye:

Thanks for calling me a liar though :cry:

PS: Toku makes a good target for this once in awhile too, but for some reason when I do it to him he doesn't seem to overreact with the caravel-spam like some do
 
Now you know that you'll have alot of resources. The ones meant to be in your BFC and the ones meant for Toku. Too bad he has an archer and something else and you only have a scout. Good luck getting rid of him.
 
Toku is on a hill. You're not. Yeah, you're pretty much F*ed... ;)

Good news is, though, you might be able to stop him from expanding... he has a forested hill near him. I occasionally send 1 or two warriors, just fortify them next to an AI capital, and the AI will just whip/spam archers like crazy while never really getting around to settling cities.
 
Thanks for calling me a liar though :cry:

I haven't called you a liar, but anyway sorry for misunderstanding you ;)

@ Madviking

Pro civ that starts on hill 5 tiles away ... good luck with that. Depending on the level you are and/or agg AI on, you might be even archer rushed by him :p
 
Someone explain to me how settling this city isn't considered an act of war?

Too bad my culture prevents the seafood steal. Good luck making anything out of that city.
 

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The Location it was built in wasn't actually inside your borders.
 
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