Battle Effect - RevDCM BUG option is bit broken too - I'm getting lower yields from tile, even if I killed animal that had 0.01 strength (SM)I went through and evaluated all the options in the v37 Player's Guide. I'm soon to update that page for v38 but generally, I gave opinions on playability there. I really don't know where we are with Rev balance at the moment but I think it's not tooo bad. Advanced start is just not really cost out with any genuine thought or evaluation - nearly everything has the same cost. So it's a little wonky but it's one way to go about it so as to challenge the player to really know the difference between what's worth purchasing and what isn't.
The No Storms bug option is definitely advised. Don't bother with Archer Bombard - it's pretty much obsolete.
I guess No Storms can be enabled and hidden.
Archer Bombard, Advanced Start (pre-game option), Battle Field Effects and Resource Depletion could be disabled and hidden.
Edit: Aren't RevDCM options being one of most antique options?
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