jimkirk
Prince
i cant even get that web site to d/l it
Tholish said:I was in the queue for five minutes and spent 45 minutes downloading, despite having a cable modem. Saved it into conquests/scenarios. Unzipped it "here" and overwrote all files where there were duplicates from the PTW version. Then I started to play. Started one game where I was on a large tundra island with one other civ. Dumped that, got a better one, but I had three cities and two settlers, was building no kind of scout nothin, then I got this crash screen. I guess I'll edit this here when I have corrected it.
Neomega said:Yes, sorry.... there is a patch already. I changed some things after unit roll call, which I shouldn't have done... but I had to cut out about 25 megs of units, not noticing there were some cross links in the unit's .inis for sound effects...
The patch is on the first page, it is Bebro's X scout, plus all the sound effects for his infantry. I did another unit roll call after the patch, and another civilopedia walkthrough.... and good lord willin'... there should be no more game crashing bugs.
You can continue your game after the patch.
zagyg said:Its a fun mod so far but I got another game crashin' bug:
in the civilopedia entry for populism,
Load Error File not found
art\civilopedia\icons\buildings\cyam_YG_S.pcx
MarineCorps said:Hey Neo, DL it today at school left a small chunk behind for monday. Anyways I noticed that for units that share the same graphic you did the old ini link trick. In conquest you can instead under the ANIMNAME entry put the units name for the top part and the file where the graphics are underneath it. No need to link by ini. I discovered this by accident.
#ANIMNAME_PRTO_Musket_Infantry
Musketeer
MarineCorps said:BTW is there supposed to be a death flc for the MBS? As there is a story board called MSB death but no flc.
Cool. Ooo, didn't know about the patch. Thanks. WIll get it.Neomega said:I had to use .inis because the infantry lines have different animations. All "Warsuit line" animations are are in the Warsuit file, allthough Warsuit2, Warsuit3, and Warsuit4 use different .flcs from the Warsuit file.
Many units use your trick, (like all of the "Ronin" units.)
...and don't forget to get the patch also...
Neomega said:that is fixed in the current patch as well.
I believe the error read cyman_YG_S
in the patch, the pediaicons has been updated, to use a different graphic.
zagyg said:Fixed - I had accidently loaded the patch first and then the mod (don't ask )
Played for a couple hours and really like the mod so far. Did have some other crashes. They tended to happen when I went to diplomacy to contact other leaders. Any one else?
Also I have noticed that some of the civs seem incomplete - the apollians, for instance, are a mod on the vikings. The leaderhead graphic is the standard viking and the city names are the same. But in the diplomacy screen there is a ??? for the leaderhead image. Another one is the koreans for the civ that I forget the name of.
I am sure you know about this and the other entries that either are missing or held for space. I dont want to be a pest and list each thing, so I'll assume you know which parts are still BETA and which are beta.
So far, an excellent mod. Thanks.
Finally I downloaded it.
And...what the?! This is a beta?!?!?
You never said anything about this being a beta...
Indeed.Hygro said:This dedication is insane! Bravo!