Galactic Civilizations II

So, is it good? I am debating between this and the Empires at War
 
Of course it is! Check the links!
Empire at War is quite different a game.It's an RTS and it hasn't nearly the depth of Galactic Civs II and you will probably become bored with it pretty soon, unlike GC.
 
Ah, yes, concerning SW:EAW, I'd give it a bit of a wait. I picked it up on the release date, and it's quite buggy, not to mention having an AI that may be a bit better than MoO3's, but not by much. The AI just won't build properly, and after the initial few turns, is no challenge at all.

Really not much fun to it at this point, hopefully the devs will stand by their product, and finish the job.
 
Quick question: If my machine can play CivIV can it play GC2? I don't know what my vid card's exact specs are, but it plays CivIV well enough for me.

Any help would be great before I rush out to pick this up!
 
As long as your video drivers support DirectX9c you should be good to go. It should be pointed out the it is very, very, very important that you have the latest video and sound drivers for your environment.

If your hardware plays CivIV then it'll play GalCiv II
 
Duelingground said:
Ah, yes, concerning SW:EAW, I'd give it a bit of a wait. I picked it up on the release date, and it's quite buggy, not to mention having an AI that may be a bit better than MoO3's, but not by much. The AI just won't build properly, and after the initial few turns, is no challenge at all.

Really not much fun to it at this point, hopefully the devs will stand by their product, and finish the job.

Are you talking about EAW or GC2? From what I understood there are no turns in EAW...
 
damoose said:
As long as your video drivers support DirectX9c you should be good to go. It should be pointed out the it is very, very, very important that you have the latest video and sound drivers for your environment.

If your hardware plays CivIV then it'll play GalCiv II

Great. That's what I wanted to hear. Thanks.
 
I can verify that you'll likely be able to run GC2 if you can run Civ4. Downloaded last night via Stardock Central, and it runs like a dream. I'll probably install it on my work PC this weekend.

And, dare I say it, GC2 may have cured my Civ4 addiction, albeit by replacement.

BTW, no need to rush out and purchase GalCiv2, Stardock makes all their games available for download through their website. You can choose to only purchase the downloadable version, or download, and receive the CD via mail. They even accept PayPal now, further enhancing their well deserved customer friendly rep.

I only wish more companies would follow their lead.

Are you talking about EAW or GC2? From what I understood there are no turns in EAW...

And you'd be correct, my wording wasn't quite right. On the galactic map, time passes in days, which would have been more accurate. SW:EAW is not a TBS, but not really a traditional RTS either.

What it is, though, is a disappointment, at least IMO. The AI is really poor, I was able to beat the Rebel campaign on medium in far too short a time, though I did auto calc several battles. I started the Imperial campaign, and was breezing through it even quicker. After an early battle against a large force of mostly fighters, the AI Rebel force has done nothing to contest my forces.
 
Duelingground said:
I can verify that you'll likely be able to run GC2 if you can run Civ4. Downloaded last night via Stardock Central, and it runs like a dream. I'll probably install it on my work PC this weekend.

And, dare I say it, GC2 may have cured my Civ4 addiction, albeit by replacement.

BTW, no need to rush out and purchase GalCiv2, Stardock makes all their games available for download through their website. You can choose to only purchase the downloadable version, or download, and receive the CD via mail. They even accept PayPal now, further enhancing their well deserved customer friendly rep.

I only wish more companies would follow their lead.

Thanks for more info. Sadly I have dial-up so unless the download is under 100 megs it isn't worth me even trying it.... :( How big is it btw?
 
How big is it btw?

A bit over a gig, took about half an hour to DL via cable. It's actually broken up into components, you can DL the game itself apart from the multimedia files, movies, and the tutorials, which might make it easier to get for dial up users.

IMO, this game is a must have for any serious TBS player. One thing you can be sure of with Stardock is excellent support, just check GalCiv1's history, the amount of content added after release was amazing.
 
damoose said:
If your hardware plays CivIV then it'll play GalCiv II

If your hardware plays Civ 4 then it'll play ANY game. :lol:

Anyway I just got this game and have yet to install it as I got it during my lunch break.
 
I've been playing GCII for a couple of days now and it's much better than i expected! Needless to say the AI is beter than any RTS or TBS (including Civ4), and the text, both at diplomacy and when a new tech is researched, is funny as hell.
Ship designing is GREAT! You can create all kinds of crazy stuff there if you like. I once created a freighter, to replace the default one, with some laser weapons on it. The first time my enemy tried to destroy my trade route with one of his outdated ships (his state-of-the art designs where busy fighting my ships) he was in for a nusty surprise! Of course the second time i wasn't so lucky, as he had learned his lesson, and used a better ship and upgraded the old ones (adaptive AI!!!).

BTW the first patch fixing a few minor bugs and tweaking a few things is out. It also includes the bonus pack (free) for those who didn't downloaded the game.
 
Civ has been the king of TBS for a while now but i think it's throne is shaking now. Of course there's a major difference: GalCiv is in space, but still...

Anyway, GalCivII is definitely the new 4X king now!
 
The AI is definitely one of the strongest points of GC2, not to detract from any of the other features. Enemies that actually adapt to your strategies is something sadly lacking in most games, TBS or otherwise.

But, IMO, the strongest sellling point for GC2, and any Stardock product, has got to be the incredible support they offer, coupled with their online distribution. Their devs are constantly in the forums, and actively seeking input from their customers. Check out these quotes from Brad Wardell, the Sid Meier of space based TBS, for a refreshingly candid view on game updates:

Stardock's been making software for digital distribution for some years now. Those of you with Object Desktop already know that we tend to update our software very often. To us, that's the whole point of digital delivery. But in the game world, it's actually considered a negative to keep releasing updates because apparently most games only release updates to fix bugs. Our updates will include bug fixes to be sure. But that's not what they're for. They're to provide new features to our software based on user feedback to reward people for buying our software. In essence, free updates ARE our copy protection. Or more to the point, we don't need copy protection because we provide (or try to) a greater incentive for people to buy the product by giving them free updates. Moreover, free updates helps keep people playing which helps word of mouth. Word of mouth is what makes or breaks PC games. So our view is that providing a stream of free updates is just good business.

BlizzardGR, I'm inclined to agree with your assessment; after a couple of days with GC2, and my experience with GC1, we may have a new king of TBS, at least for those whose only interest is the single player side of things.
 
Duelingground, you are absolutely right on this one. Besides all the great features of GC and besides even the game itself, the support is phenomenal! Stardock has built a reputation for it's excellent support on it's products. Personally i have never EVER seen the developers of a game interracting with the community as much as Stardock.
Also, they actually respect their customers and don't treat them all as thieves like most companies. The quote Duelingground posted says it all. I just wish more game developers followed Stardock's example. I strongly believe that THIS is the way to combat piracy (see above quotes). Copy protection is NO protection. People will ALWAYS find ways to bypass those if they want. The solution would be to provide a reason for them not to get pirated copies. This is the way to go.
 
Well, after having spent the greater part of a day as well as pretty much all of today absorbed in GC2, I add my opinion: this game is incredible. It has been ages since any game has absorbed me like this. The last one that gave me that "game > everything else" feeling was EarthBound, and that game had a definitive end [and I still play through it from time to time]. I may have just signed my life away by purchasing GalCiv 2. :lol:
 
Back
Top Bottom