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Garrison function removed?

Discussion in 'Civ5 - General Discussions' started by zeock9, Jun 19, 2012.

  1. zeock9

    zeock9 Chieftain

    Joined:
    Oct 1, 2010
    Messages:
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    is it just me or has garrisoning a unit become impossible with the expansion?

    a unit doesn't automatically garrison the city when i move them onto the city as it used to, and i don't see any button that allows me to actually garrison that unit.

    anyone else having this problem?



    also, one more question about 'follower beliefs',

    are the follower bonuses city-by-city only?
    ie) i found christianity in washington with a follower belief being +2 faith per each world wonder - does that mean that my nation, america, gets a +2 faith bonus from cities with world wonders regardless of who owns those cities if they follow christianity?
     
  2. Calouste

    Calouste Deity

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    When you put a unit on Alert in a city it is automatically garrisoned.
     
  3. Veneke

    Veneke King

    Joined:
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    Ireland
    Watching one of MD's vids and it would appear that 'garrisoning' now is little more than having your unit inside a city. So, that's what counts for the purposes of Oligarchy etc. You don't need to activate any special function.

    Someone else with the game will have to answer the religion question you have I'm afraid.
     
  4. Itstrucktwice

    Itstrucktwice Chieftain

    Joined:
    Jun 8, 2012
    Messages:
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    Garrisoning a unit in a city now just involves moving the unit into the city. It was made this way to get rid of the annoying micro involved in:

    1. Garrisoning a unit to increase the city damage.
    2. Attacking with the city
    3. Attacking with the unit.

    This has been changed so that you can just:

    Attack with the unit/attack with the city in either order and not have to worry.
     
  5. MadDjinn

    MadDjinn Deity

    Joined:
    Jan 28, 2011
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    4,554
    follower and pantheon bonuses (once incorporated into a religion) are city based, yes.

    Those are the beliefs that you'll share with anyone who has your religion.
     
  6. Draco84

    Draco84 Warlord

    Joined:
    Mar 22, 2011
    Messages:
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    Are you sure about this? I only played for an hour, but I thought when you had a Melee unit in town that the garrison icon appeared, but it did not appear with a ranged unit. I just remember seeing it briefly when I had my spearman in town but not with my archers.

    [EDIT] I was mistaken, I had a chance to log a few more hours last night and you are correct there is no longer a Garrison option.


    Let's face it, it had to be a bug or exploit that a ranged unit could attack and increase the damage output of the city depending on the order of attacks.
     
  7. Ashmantious

    Ashmantious Chieftain

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    Location:
    Greensboro, NC
    This affects the Military Caste Policy greatly as now you can't get extra happiness with the troop staying home
     
  8. Welnic

    Welnic Emperor

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    It would affect that, except you do get the extra happiness if there is a unit in the city.
     
  9. Ashmantious

    Ashmantious Chieftain

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    Location:
    Greensboro, NC
    That has not been my experience so far. There is no change in happiness when the unit is in the city or when it leaves.
     
  10. MadDjinn

    MadDjinn Deity

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    the +1 happy is population based (local).

    So if it's a small city that already had a coliseum/circus/whatever in it, then you won't see a bump.
     
  11. Gamewizard

    Gamewizard Emperor

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    I love this fix, I found the micro-ing of garrison-fire with city-fire with ranged unit to be completely annoying and time consuming. Nice and simple fix.
     
  12. Sherlock

    Sherlock Just one more turn...

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    What does that mean, 'automatically garrisoned'.

    Do you still get the happiness benefits from garrisoning?
     
  13. Udey1

    Udey1 Prince

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    You are mistaken, the garrison-happy policy is functioning correctly. Mods?
     
  14. nefloyd

    nefloyd King

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    Any military unit present in a city is that city's "garrison". It doesn't matter if it attacks, fortifies, is passing through, etc. There is no 'garrison' command anymore.It's a good change.
     
  15. wpfossil

    wpfossil Chieftain

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    Garrison happiness works. This is actually a really good change as you no longer take a happiness hit for attacking with a garrisoned unit.
     
  16. Bibor

    Bibor Doomsday Machine

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    Or in other words, all land combat units are considered to be garrison if within city.
     
  17. rev063

    rev063 Chieftain

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    Naval units work as well. At least, I got the garrison happiness bonus by having a Trireme in a coastal city.
     
  18. Drawmeus

    Drawmeus Emperor

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    The 5 second way to convince yourself of this is watch the city's combat strength before and after you move a unit into it.
     
  19. bc1

    bc1

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    The garrison is now automatic but its effect on combat has not changed (so it's still better to attack first with the city and second with the unit inside)
     

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