Ailedhoo
wonderer
- Joined
- Mar 19, 2012
- Messages
- 7,809
1. The GM cannot keep a member from joining a game unless the OP has a clear statement that the game will have a limit to the number of players and the request to join will put the player count over that stated limit.
But as Luckymoose stated this will effect quality in a bad way and ensure the GM lacks the power. After all the general first law of IOT is that the GM is a god.
2. A GM cannot remove a player from a game without first consulting the IOT mod, or if he is not around, another moderator or administrator.
Again though: the problem Luckymoose pointed out.
5. The IOT moderator will not interfere with game play except to enforce the forum rules. If in enforcing those rules, the moderator feels it is important to edit the game related content of a player’s post, he will first consult the GM.
But what if the CFC mod's interpitation of the game differs from the GM's?
1. Upon joining a game, a player agrees to abide by all rules of the game, both mechanical and in terms of etiquette.
I do not think binding a IOT in legal agreements will benefit the games. After all: does one not observe the rules for joining anyway? It may also hinder any efforts by the GM to change the rule set in mid game if they feel there is a "legel protection" of the rule set.
2. OOC interactions between players are forbidden in-thread.
While I know first hand how OOC can prove problematic for plays, a full on ban is no justice. The occational OOC comment is fine. The issue is excesses.
1. One poster, elected by the subforum and approved by the CFC staff, shall serve rotating terms as a subforum moderator.
There be elections but the choice belongs not to the electorate. Forgive but you either elect or apoint. Both at the same time is... of issue.
On one hand, there are those who wish to leave CFC. While this is, technically, possible, those of you who observe this action must realise that not everyone will follow, decreasing player base. Assuming you manage to draw in new players from elsewhere, the culture and varieties of IOT will change dramatically. Honestly, if you see IOT as "dying" or "losing quality/community/values", all that this course of action will result in is an acceleration of the above.
The reason why I see the benfit of making a speical IOT site is for puprose that we thrive. We are not "dying" but we are likely to stagnate if we limit our will to CFC. It is hence important to have a site where the GMs may have their own limits.
It will also benefit the community and make it easier for new players to come about. Tani's IOT site may make a good start. Let us at least attempt to make a few IOT games there first before coming to "it will not happen" conclustion. We cannot develop IOT unless we experiment.