In general, I don't like the "guilty until proven innocent" mindset exibited here. All this discussion about practical cheating methods should have happened in the accusers' forums. You are placing the burden of proof on SANCTA (give me evidence that it's impossible to cheat), instead of the accusers (first come up with a reasonable way cheating could have taken place, then we'll investigate).
Before making an accusation of cheating based on this method, you should try to see how the method works. Based on my experience with some non-RB SP games, it's impossible to win 7 out of 7 battles this way, no matter what you do.
There are two reasons the information that "the seed can be taken advantage of" isn't evidence that it's possible to cheat:
1. If you are due for a sequence of bad rolls, there is nothing you can do to consume all of them, short of losing a battle. (Or making a >95% attack elsewhere.)
2. This kind of cheating would lead to very strange attack orders. (First we do a suicide attack, then our top unit, then another suicide attack, etc.)
Since the burden of proof is supposed to be on the accusers, here is the challenge:
1. Some neutral party (Sullla, or other mods) creates several scenarios in worldbuild, and loads them as PitBoss saves, with preserve random seeds.
2. The teams that accuse Memphus of cheating find a way to win 90% of battles in those saves.
The above would be the only acceptable proof that cheating is possible. It still wouldn't prove that Memphus is a chater any more than saying that a person has weak alibi makes him a murderer, but without that, Mempus' alibi is iron-clad.
PS The problem with the team playing on after Memphus' removal is that by doing so we'd accept the ruling that he is a cheater. Is this something anybody here is willing to do with the only evidence being "well, there is a theoretical way to cheat"?
This is the main problem with Sulla's argument.It is impossible to win all 25 battles by play testing the save. I used to replay the turn a lot in my SP games, but I never won all the battles. It does not matter how many times you replay a turn, you will not win all battles. The only way you can win is by being Lucky...
Before making an accusation of cheating based on this method, you should try to see how the method works. Based on my experience with some non-RB SP games, it's impossible to win 7 out of 7 battles this way, no matter what you do.
There are two reasons the information that "the seed can be taken advantage of" isn't evidence that it's possible to cheat:
1. If you are due for a sequence of bad rolls, there is nothing you can do to consume all of them, short of losing a battle. (Or making a >95% attack elsewhere.)
2. This kind of cheating would lead to very strange attack orders. (First we do a suicide attack, then our top unit, then another suicide attack, etc.)
Since the burden of proof is supposed to be on the accusers, here is the challenge:
1. Some neutral party (Sullla, or other mods) creates several scenarios in worldbuild, and loads them as PitBoss saves, with preserve random seeds.
2. The teams that accuse Memphus of cheating find a way to win 90% of battles in those saves.
The above would be the only acceptable proof that cheating is possible. It still wouldn't prove that Memphus is a chater any more than saying that a person has weak alibi makes him a murderer, but without that, Mempus' alibi is iron-clad.
PS The problem with the team playing on after Memphus' removal is that by doing so we'd accept the ruling that he is a cheater. Is this something anybody here is willing to do with the only evidence being "well, there is a theoretical way to cheat"?