Gigglethorpe
Chieftain
- Joined
- Aug 16, 2015
- Messages
- 50
I continued playing my Shaka game today, and made some more progress.
I'm still new to Espionage, so for right now, I'm dividing the points out. I didn't want to spend too much Espionage on one AI in case another one becomes a threat later. Is this a good idea?
So far, the only other leader near me is Huayna Capac in the southwest. From what I remember of him, he's less of a concern than more bellicose leaders like Montezuma, Napoleon and Alexander, though he can be a contender in a space race.
There is a copper site between Huayna Capac and my civ, but there's no food resource to support it. Besides, I have a city site to the northwest that I am considering picking up as well.
I need some more Workers in a bit. So far, I haven't seen many barbarians, but I may want to have some Chariots just in case.
I switched into Slavery and met João during the turn of anarchy. I don't know much about him other than that he expands rapidly. He founded a religion, so maybe he focuses more on religious technologies? Opening borders with everyone seemed like the best option as soon as I researched Writing. Except for Tokugawa. He's a jerk.
The next big question is: What is the best technology to research?
For now, there's enough room to expand, so I may not need to go to war right away. Many players research Aesthetics and then trade it with the AI, but this is Monarch. The AI tends to get Alphabet late at that level. That sounds like the best option to me.
I haven't bothered with Mysticism yet. If you are not a Creative leader, is it better to build Monuments or chop/whip Libraries if the food resource is within the initial borders of a new city?
Yes I have Marble, but wonders look like a luxury I cannot afford right now, so I skipped Masonry too.
I'm still new to Espionage, so for right now, I'm dividing the points out. I didn't want to spend too much Espionage on one AI in case another one becomes a threat later. Is this a good idea?
So far, the only other leader near me is Huayna Capac in the southwest. From what I remember of him, he's less of a concern than more bellicose leaders like Montezuma, Napoleon and Alexander, though he can be a contender in a space race.
There is a copper site between Huayna Capac and my civ, but there's no food resource to support it. Besides, I have a city site to the northwest that I am considering picking up as well.
I need some more Workers in a bit. So far, I haven't seen many barbarians, but I may want to have some Chariots just in case.
I switched into Slavery and met João during the turn of anarchy. I don't know much about him other than that he expands rapidly. He founded a religion, so maybe he focuses more on religious technologies? Opening borders with everyone seemed like the best option as soon as I researched Writing. Except for Tokugawa. He's a jerk.
The next big question is: What is the best technology to research?
For now, there's enough room to expand, so I may not need to go to war right away. Many players research Aesthetics and then trade it with the AI, but this is Monarch. The AI tends to get Alphabet late at that level. That sounds like the best option to me.
I haven't bothered with Mysticism yet. If you are not a Creative leader, is it better to build Monuments or chop/whip Libraries if the food resource is within the initial borders of a new city?
Yes I have Marble, but wonders look like a luxury I cannot afford right now, so I skipped Masonry too.

unless you got overseas cities. You also have no real GP-Farm and building the NE in the capital is a weak choice, because your capital needs to work a lot of Cottages due to the buro-bonus, therefore it cannot work many Specialists. Specialize 1 city to Farms next time and build the NE in it and always let it run Specialists. If you want to be even better: Switch to Caste + Pacifism in Golden Ages and run Specialists in all big cities and generate 3-5 GPs in 1 GA, use 2 to start the next GA, and again produce 3-4 GPs, take 3 again for the next GA and again produce 3 GPs. Take the rest for bulbing and create GMs to upgrade HAs to Cuirrassiers to have a huge Cuirrassier stack on the turn you reach Military Tradition (requires good coordination) . Another big problem is, that you still didn't take a religious civic. Religious civics are very strong, you should make use of them, even spread Religion to get the most out of them.
especially. You should trade for those 250 that that one AI had though, better you sell him a useless tech that won't give him an advantage and get something for it, than get nothing.