Git Update Log

Merged a pull request by merijn_v1: civilopedia fixes and arrangement adjustments, translatable labels, URV documentation, code cleanup
 
New update: Temporary fix for unit skip turn bug.
 
New update: Civs will convert after the Schism if most of their cities are Catholic
 
New update: Fixed state religion assignment of unspawned civs after religion is founded
 
New update:
- proper fix for the ships skip turn bug (infinite settler AI loops are avoided again)
- fixed Aztec default name
- fixed culture coverage initialization (can lead to crashes, generally improved performance now)

Note: this change corresponds to release v1.13.8. More details on what exactly happened and savegame compatibility below:
Initialization of cultural coverage now properly uses Firaxis code for coordinate to plot index translation which takes map borders and wrapping into account.

Covered plots are not updated on reset anymore, because that can lead to a crashes and performance loss because the update may be executed after loading or on city acquisition/destruction with not fully initialized cities. Instead, covered plots are initialized once per city in the init() method.

Implications on save game compatibility are unclear, but since mostly useless code executions were removed there should be no inconsistencies after loading an old save. The save should open in any case. Problems in existing saves that led to crashes will not be fixed by updating, though.
 
Merged a pull request by Sgt. Bears: replaced initial Iranian Musketman in 1700 AD with Qizilbashi
 
New update: fixed hotkeys for improvements.
 
Merged a pull request by Sgt. Bears: fixed missing diplomacy texts.
 
New update:
- added Chinese Qiqihar to the 1700 AD scenario
- Sana'a is independent in the 1700 AD scenario
- fixed border expansion of flipped cities
 
Merged three pull requests by Sgt. Bears:
- text, strategy and pedia fixes.
- update and cleanup of the Soundtrack Module for 1.14
- update and cleanup of the Varietas Delectat Module for 1.14

Merged a pull request by merijn_v1: water region ID fix, platybuilder feature documentation for the pedia
 
New update: fixed Canadian city flips.
 
New update: Trafalgar Square now requires Lighthouse instead of Harbor (i.e. only buildable on proper Oceans, not lakes)
 
Merged a pull request by Panopticon: 600 AD Massilia starts with Catholicism
 
New update: conquerors spawn with a missionary.
 
New update:
- civic upkeep displayed in civilopedia
- improved Akbar art from SoI
 
New updated: fixed Jewish holy city location.
 
New update:
- like state religions, tolerated religions can spread even where they are foreign
- corrected region boundaries bewteen India, China and Indochina
 
Merged a pull request by Sgt. Bears: scenario setup moved from Python to scenario files.

Merged a pull request by merijn_v1: new Floating Gardens art.
 
New update: war congress changes
- global wars are triggered by the number of powerful civs involved in a war
- uninvolved civs are invited to post-war congresses but cannot make claims
- winners can only claim cities from losers
- losers can only claim cities recently lost to losers
 
New update:
- display techs required for resource trade in civilopedia
- fixed second Phoenician UHV goal
- fixed barbarian unit flips after spawn
- fixed 3000 BC autoplay
 
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