Thanks, Bede. I figured that must be the case. It's been so long since I've played an SG and had to count the turns. I generally use MapStat for alerts and CA2 only for special analyses. F6 told me I was off. I certainly learned about the value of CA2 in your Aabra01 challenge, but could use a whole course in where else it works better than MapStat. Maybe an occasional discussion about that could be a part of this game??? Your proposed townsite looks lovely and captures the wheat. I guess we aren't concerned with CxxC spacing for military coverage? It will certainly make for a very powerful core. I'm fine with it if that's what you recommend. I've just gotten so used to the closer spacing and less power in the later game.