japanesesamurai
Prince
- Joined
- Feb 11, 2019
- Messages
- 337
aha thanks!
I didn't changed the "enlarged part", should I? I'm not quite sure what it does.
I changed the first part into this. The total amount of hexes is roughly the same as before:
-- Standard sizes mapped to GL's linear scale for map sizing.
local PREFERRED_STD_SIZES =
{
[MAPSIZE_DUEL] = {width = 34, height = 34},
[MAPSIZE_TINY] = {width = 48, height = 48},
[MAPSIZE_SMALL] = {width = 58, height = 58},
[MAPSIZE_STANDARD] = {width = 67, height = 67},
[MAPSIZE_LARGE] = {width = 75, height = 75},
[MAPSIZE_HUGE] = {width = 84, height = 84}
};
-- Standard sizes enlarged by one map sizes.
local PREFERRED_STD_SIZES_ENLARGED =
{
[MAPSIZE_DUEL] = {width = 60, height = 38},
[MAPSIZE_TINY] = {width = 74, height = 46},
[MAPSIZE_SMALL] = {width = 84, height = 54},
[MAPSIZE_STANDARD] = {width = 96, height = 60},
[MAPSIZE_LARGE] = {width = 106, height = 66},
[MAPSIZE_HUGE] = {width = 116, height = 74},
};
I didn't changed the "enlarged part", should I? I'm not quite sure what it does.
I changed the first part into this. The total amount of hexes is roughly the same as before:
-- Standard sizes mapped to GL's linear scale for map sizing.
local PREFERRED_STD_SIZES =
{
[MAPSIZE_DUEL] = {width = 34, height = 34},
[MAPSIZE_TINY] = {width = 48, height = 48},
[MAPSIZE_SMALL] = {width = 58, height = 58},
[MAPSIZE_STANDARD] = {width = 67, height = 67},
[MAPSIZE_LARGE] = {width = 75, height = 75},
[MAPSIZE_HUGE] = {width = 84, height = 84}
};
-- Standard sizes enlarged by one map sizes.
local PREFERRED_STD_SIZES_ENLARGED =
{
[MAPSIZE_DUEL] = {width = 60, height = 38},
[MAPSIZE_TINY] = {width = 74, height = 46},
[MAPSIZE_SMALL] = {width = 84, height = 54},
[MAPSIZE_STANDARD] = {width = 96, height = 60},
[MAPSIZE_LARGE] = {width = 106, height = 66},
[MAPSIZE_HUGE] = {width = 116, height = 74},
};