Nope, I gained one!
Cartouche Bee,
What would have happened had you chosen to switch governments while already in anarchy? Would it have made any difference?
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Here is the history of my OCC game
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3950 BC Founded Paris on the hill even though it cost a few turns to get the food supply going. This in fear of barb hordes; it turned out to be a great spot for production!
3750 BC Warrior built, goes south. Paris starts to prebuild the Pyramids
3600 BC Furs connected
3450 BC Paris expands and a Settler emerges from the nearby village to immediately join the grand city
2150 BC Our Warrior meets a neigbour: the Aztecs. Villages on the way have given another Settler (too late to make a big difference, but still nice) and two conscript Warriors as well as Mysticism. The Aztecs already have contacts with four other tribes
so we turn our Warrior to barb hunting
2110 BC The
Oracle is completed, the first of 14 great wonders. We discover Writing (40 turns) and start dealing
1990 BC America sells us our first slave worker, the first of an army ...
1950 BC Paris builds a Temple, and we gain contact with Rome
1910 BC We have a Spearman, just in time to ward off the first gang of barbarians
1575 BC Germany completes the diplo screen. We are solidly in last place which will stay so until the day of our victory ....
1325 BC The nearby Horses are our first strategic resource
1225 BC The
Great Library is ready, won't give us much tech but the culture starts building up fast now. From here on it's good barb hunting (keeping active also to hopefully prevent the hordes to appear)
1150 BC Library (cut down the last forests)
1125 BC 3 Workers (1 our original one) join Paris
690 BC Paris, already size 12, builds The
Pyramids - without ever intending to fill the foodbox
570 BC Colosseum
490 BC Here be the Middle Ages!
390 BC France discovers The Republic and merrily changes to a new government in two turns
330 BC The
Great Wall is completed, there was nothing else to build
130 BC Silks and Incense colonies established
90 BC The
Hanging Gardens, unhappiness is in the past now (100% science)
30 BC Cathedral
10 AD Marketplace
190 AD Horses Colony established, turns out nobody needs any ...
230 AD Wines Colony established, we create embassies and start including ROP's in our deals to keep them polite

270 AD Iron colony established, we get to keep this one for a long time ...
370 AD Dyes Colony established
410 AD
Sistine Chapel
420 AD We lose the Incense Colony
430 University
490 AD Losing the Dyes (that was fast), from here on our army of warriors is making connections where the AI forgot so we can trade for all the resources we need
520 The world trembles: England declares war on America!
590
Copernicus' Observatory. Science was slowing down, this was just in time ...
630 AD We lose the extra Horses, no prob
730 Krasnoyarsk desperately wishes to join our empire, we refuse. Riga, Detroit and Brandenburg (several times) will also try but to no avail
830 AD
JS Bach's Cathedral
860 AD Gems Colony in the far south

870 AD Germany declares war on England. The Germans appear to be master warriors in this game. They take a few cities fast and then quickly make peace, only to do the same to another rival after rebuilding their army. Eventually this would cost them though, lagging in tech as nobody is eager to trade with them. Good programming here, Firaxis!

900 AD Paris builds a Bank
920 AD Aztecs take away our Silks
950 AD Germany makes peace with England, America follows five turns later
1100 AD Wines gobbled up by the Aztecs
1110 AD Germany starts on Rome
1120 AD There go the gems (Iroquois expand)
1140 AD The
Smith's Trading Company starts France's Golden Age!
1150 AD Barracks constructed. With nothing else on the menu we start producing Pikemen and Knights. We don't want to look like easy prey either ...
1270 Germany grants Rome peace
1300 AD The turn after the Golden Age ends:
Shakespeare's Theatre. In Paris - who'd have thought ...
1320 AD France enters the Industrial Ages
1380 AD
Newton's University - speeding ahead again
1410 AD Germany takes over our Iron
1420 AD Germany declares war on Russia. This is the big one, Russia puts up a great fight. Hordes of Knights and Cavalry will pass through and by Paris' lands in two directions. Eventually Russia gets crippled, but Germany's economy will suffer bigtime.
Paris builds some Riflemen and a Cannon ...
1490 AD Hospital, 8 selected Slave Workers join Paris
1495 AD Coal Colony established, one of the last free spots in the world!
1520 AD Factory
1535 AD Coal Plant. We make 100+ shields. Pollution can only pop up in one square a turn / city, right?
1575 AD
Universal Suffrage
1595 AD
Intelligence Agency (Why not)
1615 AD Scientific Method discovered, for the first and only time science is set at zero. Not that we really need the money
1640 AD
Theory of Evolution gives us Atomic Theory and Electronics, for which America is willing to pay Refining, $335pt, Oil and some petty cash. Meanwhile, a fresh source of Iron pops up in France, already connected
1675 AD The
Hoover Dam is putting an end to constant clean-ups. Germany and Russia finally come to an understanding
1685 AD Police Station (makes no difference, as it appears - waste and corruption stay exactly one each). Oh well, we can also build lotsa Infantry ... 12 more of them until the end of the game
1740 AD Radio discovered. The very first news program proclaims that France had reached a culture of exactly 12,000. Paris has 29 points less ...
1745 AD Victory!!