3500BC Borders expand and we get pottery by absorbing goody hut.
3100BC Space sure is limited on standard with 8 civs. We meet Aztecs and get 2 techs for alphabet.

3050BC Up to now, I had never had a settler from a goody hut. Took cracker's advice and set the settler production to Granary before popping hut to east. Get settler! [dance] Meet Aztecs. Wanted to go for militaristic play in this game for a different style. Aztecs have Bronze Working although capital is defended by jaguar warrior.
Warrior gambit may be risky.
2950BC I think all my luck in goody huts concentrate in this game.
pottery, settler, mysticism, gold, warrior, barbs, map, barbs, barbs, warrior, barbs, horseback riding, barbs, maths, barbs, warrior, writing, warrior
2670BC We see Aztecs' first settler and send a warrior towards it. The settler runs back to the capital!

2630BC Russians only have a single city at size one at 2630BC?!
2390BC "You have disturbed an angry Goth warrior."

2030BC Aztecs are still at 1 city

. We have no iron nearby! Decide to go for horsemen rush. Will wait for someone to research horseback riding and then trade for it using tech lead. Set science to 10% to save up for horsemen upgrades.
1950BC erm, we get horseback riding from a hut.
1650BC I see Aztec Regular jarguar with settler come next to our elite warrior.
"What you cannot defend does not belong to you." We attack!
1525BC We get writing and comms with English thro Americans. I have discovered everyone. Only the English are equal to our size. They must have got a settler from a goody hut too. 3 turns later, everyone gets contact with one another and we lose any advantage here.
Buy alliance with Russia against Aztecs. It's a bargain, spending only 40 gold. That will keep the jarguars off us,
slow down Russian growth, prevent dominos against us and pin Tenochitlan down for us to colonize incense.
1450BC Get free alliance with Rome against Aztecs (using ROP) and with Germany against Aztecs for Mysticism.
We then get peace treaty with Aztecs for a worker

. Reputation drops a notch, but oh well...
ouch, our 3 ex-allies became furious.

1025BC Breaking the treaty definitely was a bad move. Not only will they not ally with us in future unless already at war, but we also can't sell ROPs for cash.
Got WM relatively early in the month this GOTM due to pangea.

950BC darn, our orchestrated wars are dying down. Time to stir up more! We get polytheism after 40 turns of 10% science and other civs have caught up with our science lead from huts, so we pump science up to 100% again until our war machine gets going since Aztecs (who we will attack) are behind in tech.
An iron pops up right under Rheims! We decide to attack Aztecs even though that would leave us incredibly weak at home with 7 spears in 14 cities (AI unlikely to move troops into my territory until they can no longer expand and also our country is so large that we can afford to lose a couple of cities to surprise attacks.)
They have dyes & ivory. Renegotiate peace with Americans for 80 gold!
775BC I realise Germans are pinning Aztecs down near Ivory, so we will throw everything at their capital!
490BC Our forces bear down on Tenochitlan. First wave was unsucessful. Regrouping for 2nd wave.
350BC I leave a settler undefended and a Roman warrior attacks it and disbands the workers

.
We still can't ally with anyone!
330BC Barb uprising with 16 horses next to my settler!

I figure my settler's dead, so I use it to lure the barbs towards Tlatelolco which has the ivory. I think the stack split into 3 to the 3 nearest equidistant cities, so minimal damage to us, but also to Aztecs.
290BC The war with Aztecs is going nowhere. I sign peace for one of his workers. Figure I'll declare again in 20 turns since production of horses is going thro the roof with expansion reaching its limit (settler production switched to military).
90BC Switch to monarchy & get peace with Romans. Still can't ally! It has been 1500 years!
hope I can finish properly in time this month to submit.