Intended settling 1NE to be more central location but when found fresh water decided on 1 SW for 4 turn settler factory
Initial builds warrior for scouting, worker, granary and settler hurried with chop
Settled 8 cities at RCP4, 5 at RCP6 and stuffed 3 others into northern tip
When found that we are alone commenced GLH prebuild in 6th city Munich (with access to hill when in rep).
Research max pottery, alpha, writing, MM, CoL, Rep, lit - rest traded, free feudalism
Cities
Berlin 3950 BC
Leipzig 2350 BC
Hamburg 1910 BC
Konisberg 1725 BC
Frankfurt 1625 BC
Munich 1500 BC
Heidelberg 1400 BC
Nuremburg 1300 BC
Cologne 1200 BC
Hannover 1125 BC
Bremen 100 BC
Stuttgard 925 BC
Bonn 880 BC
Salzburg 710 BC
Dortmond 590 BC
Brandenburg 510 BC
New Berlin 430 BC and home island is full
1000 BC Statistics
11 cities
28 pop
6 workers, 3 warriors, 6 archers (all vets), 1 spear
1 gran, 3 rax
Researching CoL
No contacts yet
With MM I start building galleys (forgot to pre-build
)
Galleys look west first then east and dont contact Indians until 530 BC - I have CoL, they have most other techs and all contacts - I elect to delay trade until later when I meet French - then buy remaining contacts all non optional AA techs exc curr and const and world maps for CoL and Rep. Get ROP with India and start shipping over archers.
As world map reveals can reach all civs with galleys, I switch my GLH build to GLib to meet half my GA req.
Rep researched 510BC - immed revolt for 5 turn anarchy.
410 BC learn lit and trade for currency and construction. Also year India builds Pyramids
Research set to 1 scientist on mono then chiv for anticipated knight upgrade
1st War - India
390BC ROP abuse to take Delhi with pyramids and Karachi on coast with archers. All India's core falls by 130 BC with only hiccough being a flip at Karachi. Peace for Dacca on SE peninsula (France also just settling there)
Biggest dissappointment is after rushing harbour in Karachi I find I cant import resouces and lux across the sea - need astronomy -> full on research mono, theology, education. GLib built 50BC - no techs from it.
2nd War - France
110 AD Medieval infantry shipped from Delhi region to northern France and take all France's core with capture of Orleans in 300AD (find that Orleans has GLH
-> now lots of lux but more importantly iron and horses for my core)
Stop researching education (which was due in 2 turns) and switch to path to cavalry (after first learning chivalry.
360 AD - first MGL -> Delhi for rushing FP (this is another story as had ummed and arred about building FP on starting island, but thought Delhi too good not to use. Had hoped for leader in Indian war but no luck so started building by hand - after turns to complete came down rom 200 to about 180 I switched to courthouse and cash rushed - now only 100 turns
. With advent of GML I could now rush aquaduct with accumulated shields and then FP which markedly transformed my empire with a very productive 2nd core (Lahore even had collosus and provided much income with market)
440AD Berlin builds Sun Tzu's -> golden age, nicely timed with productive 2nd core
War 3 - Aztecs
- these were by far most powerful, but by this stage I had knights and a GA to punch out lots - still only managed to destroy 3 cities 530AD - 660AD - their Great Wall seemed to give me some rotten luck. Concurrently destroying last of French (eliminated in 580AD) and Indians ( eliminated in 650AD)
720AD built Leo's in Berlin
Recommenced hostilities in 760AD with cavs which rapidly sliced through remaining cities, last island city taken 820 AD
War 4 - Celts
670AD transported knights north by galley. In first battle had a loss ti Celtic sword triggerring their GA
- took until 860AD to raze last Celtic city - sveral I tried keeping flipped
War 5 - Arabs
dow 690AD (year of researching mil trad) after upgrading knights used in French campaign. Slow going through jungle region.
Last 2 Arab cities captured in 880AD for conquest victory
Firaxsis 6183, Jason 9918
Leaders
1st 360AD - rushes FP
2nd 640 AD - knight army
3rd 720 AD - Heroic epic
4th 720 AD - cav army
5th 750 AD cav army
6th 840AD - rushes Sistine (because I could
)
Mistakes - lots
- tried making my 4 turn settler factory work size 5-7 - after stuffing it up several times realised no duct and no freshwater so it cant grow to 7 -> 4-6 4 turner worked well
- no galley pre-build delayed contacts
- late FP - my production and commerce really sufferred from no FP many turns - I only realised how much once I did get it. Not sure if in retrospect it would have been better to build it one of my northern 1st ring cities
- no idea what to research after deciding to go for GLib - should have realised capture of GLH was way to go and kept researching towards cav
- trashed rep early with rop abuse v Indians - allowed easy conquest there but unable to get rop or alliances later - maybe holding rep till later would be better?
Edit - sceenie of 1000 BC