GOTM 53 pre-game discussion

Well, I'm guessing that there is not iron on the SE hill. :lol: I'm not building anything but units until I can see the rest of the land layout - I don't know how many cities you can ring around that area.

After my success in 52, I think I'll go predator here.

Is there a predator challenge here? How about another Predator Conquest challenge?
Not that I'm going to win it... :p but I sure will try!
 
k-a-bob said:
Is there a predator challenge here? How about another Predator Conquest challenge?

Still need that trophy, so you're on.
 
@ainwood

Now that I hung myself on a predator game:
Would the predator specs also count towards spear replacements, like hoplites.
 
Question concerning the Archer rush Strategy. If we are stuck on a medium island with another Brother in Arms at our side, would you consider MM more important or rather sacrifice a lot of speed for an early demolishment of the local AI?
 
For answering that you have to define your goal:

If your going for say space, diplo or 20K, then on a midsized island with a neighbour MapMaking maybe somewhat less important and you better concentrate first on getting Republic, founding some cities and eliminating your neighbour.

If your going for domination, conquest, 100K or the cow, then Mapmaking is still high priority. But there is still little reason not to conquer your neighbour while researching it.

In this game the destruction of your neighbour is almost always the first thing to consider, after trading for his techs of course. Only when they turn out to be Greek or Carthagian then the archers may not suffice, and you'll need horsemen or even gallics.
 
since I am a peaceful player, I will try Predator-Class for the first time to benifit 10 shields spear too. :D
 
Celts, my second favorite civ. :D And at Regent, too! I can actually play this one in Open class. (Watch me eat my words!.) :D I usually play Continents but if I go with Archipelago, it's usually 60% water then, as this usually results not so much in larger islands as small continents, and has a 'feel' all of its own, almost.
 
archphoenix said:
since I am a peaceful player, I will try Predator-Class for the first time to benifit 10 shields spear too. :D

:thumbsup: Just know that once you've moved up to Predator, it's real difficult to move back down to Open. Pride is a terrible thing :)
 
PaperBeetle said:
:thumbsup: Just know that once you've moved up to Predator, it's real difficult to move back down to Open. Pride is a terrible thing :)

I long ago abandoned the principle of pride, it's not a luxury I can afford as someone who regularly gets a good thrashing at regent level.:blush:
 
It is not clear if settling in place is the best thing to do or not - i think i will send the worker on a hill to scout before deciding. Being archi (and probably isolated) a beeline to MapMaking seems the obvious research path. Dunno what i'll do yet, probably a 20k attempt or a science run, but if the map is fit enough i won't resist the urge to take over everything :evil:
 
I haven't played CivIII or C3Q since CivIV came out. Just reading this thread, I am made aware of just how much I have forgotten about 'old school' Civ.

This is 'vanilla' CivIII right? Where Great Leaders are used for rushing Wonders instead of making Armies right? (Armies were worthless in CivIII and over-powered in C3Q).

I believe I may give this a go. Maybe even Predator? Nah, just thinking about how much I have forgotten is enough of a handicap for me.

I have been trying to improve my game in CivIV, playing on Emporer. The civic upkeep is a killer after founding your 3rd city. I'm going to have to force myself to put that down in order to play this. That won't be easy.
 
I think I will go for domination. I tend to go for peaceful victories, but with the gallics, it seems almost silly not to take over the world...
 
Hmm... 20K, my favorite?

Religious and militaristic are perfect traits for that in PTW/Vanilla.

Maybe I even do 20K in the capital, despite only 9 workable tiles, and let Leaders do the building. Build lots of UU, and beat everyone until we get lots of GLs - maybe it would work...
 
Yeah ill give this a go. Open level.

I usually play at mOnarch level so this shouldnt be to tough.

See you in the first spoiler section
 
Nata said:
Maybe I even do 20K in the capital, despite only 9 workable tiles, and let Leaders do the building. Build lots of UU, and beat everyone until we get lots of GLs - maybe it would work...

Beat everyone - after researching MM and finally getting some suicide galleys over losing the MGL on his way back home? :mischief:

Sounds like a finishing date like 18xx to me :(

I could give this a try :D
 
Paul#42 said:
Beat everyone - after researching MM and finally getting some suicide galleys over losing the MGL on his way back home? :mischief:

I hope the galleys won't be suicidal, and I also hope AI will build some units for me to kill while I'm waiting for MM and sailing over. :p
 
Well, Well, Well.

Ive played a few turns on this and its ....
Have fun.Moderator Action: Please don't post 'spoiler' comments outside the official spoilers - this is for pre-game strategy, and we don't want people to be spoiled by info from the actual game.
 
Hm. 10-shield spears. Now I'm almost tempted to try this at Predator level. Almost. I doubt I'll need the Conquest bonus here. (Again watch me eat my words.) :f It looks like a good start for an early production boost; I'll probably go for 20k culture, but if other opportunities arise, then I won't pass them up.
 
Paul-- with 60% ocean, islands (which tend to be continent-size) are seldom isolated.

In one map test I got a island that almost encircled the world.
 
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