eventhorizon
Chieftain
hi there
i'm a noob here, but have been watching GotM for quite some time to gather some strategies and experiences. i think it's time for me to participate finally!
well, i'll be moving my settler up onto the hill at first.
here's the map of the visible tiles (plus what we can guess what's under the fog) (rotated 45° clockwise):
CCC??
CHPF?
FPPFP
PP*HG
DLLLG
DLLD?
F=Forrest,L=fLoodplain,P=Plains,H=Hills,G=Grassland, C=Coast
if i build the settler on the hill, i lose 1L, 1D, 1P, 1F, 1H, but in exchange i hope to get a few more grassland tiles to the north and east.
of course, if there's a bonus resource near or the hill shows a better spot, i'll change my plans...
if i do start on the hill, my worker could just as well start by roading and irrigating (maybe even mining) that starting tile... allthough, spaniards aren't industrious, that means 3 turns for the road and 6 for mining... possible not that good idea. i'll do that micromanagement calculation when the first city is settled. so a road for the starter...
as for research: i'll be hopelessly behind. i'm a lousy rusher and building strategy doesn't seem to be the solution on diety. so i guess i'll get crushed before reaching the industial ages. i havn't thought about it enough yet, if i wan't to go for pottery first, or immediatly go for a "tradeable" tech like writing or mysticism first and hope to meet an AI with pottery. looks like i'll pump out 4-5 workers in the beginning (for happiness and for discovery).
i didn't get that part with the pre-popped hut, but if we really do get the wheel and are fortunate with horses, maybe some chariots could make recon missions more efficient. can someone explain what is meant with pre-popped?
uhm... so far for speculations. i hope i'll survive long enough...
i'm a noob here, but have been watching GotM for quite some time to gather some strategies and experiences. i think it's time for me to participate finally!
well, i'll be moving my settler up onto the hill at first.
here's the map of the visible tiles (plus what we can guess what's under the fog) (rotated 45° clockwise):
CCC??
CHPF?
FPPFP
PP*HG
DLLLG
DLLD?
F=Forrest,L=fLoodplain,P=Plains,H=Hills,G=Grassland, C=Coast
if i build the settler on the hill, i lose 1L, 1D, 1P, 1F, 1H, but in exchange i hope to get a few more grassland tiles to the north and east.
of course, if there's a bonus resource near or the hill shows a better spot, i'll change my plans...
if i do start on the hill, my worker could just as well start by roading and irrigating (maybe even mining) that starting tile... allthough, spaniards aren't industrious, that means 3 turns for the road and 6 for mining... possible not that good idea. i'll do that micromanagement calculation when the first city is settled. so a road for the starter...
as for research: i'll be hopelessly behind. i'm a lousy rusher and building strategy doesn't seem to be the solution on diety. so i guess i'll get crushed before reaching the industial ages. i havn't thought about it enough yet, if i wan't to go for pottery first, or immediatly go for a "tradeable" tech like writing or mysticism first and hope to meet an AI with pottery. looks like i'll pump out 4-5 workers in the beginning (for happiness and for discovery).
i didn't get that part with the pre-popped hut, but if we really do get the wheel and are fortunate with horses, maybe some chariots could make recon missions more efficient. can someone explain what is meant with pre-popped?
uhm... so far for speculations. i hope i'll survive long enough...
