RowAndLive
RAMMING SPEED!
Low, despite the raging barbs. It was more for positioning than anything else. I usually play with raging barbs, and don't find them to be a huge problem until the change to MA. Then the horsemen explosions are HUGE.
Something else to keep in mind with raging barbs is that it places more GHs. As such, tech movement should be faster. Also, it potentially sets us up for a major cultural opponent, as was seen with Atlantis in GOTM21 (Greeks). A few clustered GHs created the proverbial pre-eminent civilization of Atlantis. I liked this as a scenario feature, and it's easily done with the mechanics of GH! We could see it again here. Imagine Angkor Wat!
Something else to keep in mind with raging barbs is that it places more GHs. As such, tech movement should be faster. Also, it potentially sets us up for a major cultural opponent, as was seen with Atlantis in GOTM21 (Greeks). A few clustered GHs created the proverbial pre-eminent civilization of Atlantis. I liked this as a scenario feature, and it's easily done with the mechanics of GH! We could see it again here. Imagine Angkor Wat!