having serious connection problems due to earthquake in taiwan...trying to upload what I can
save
Pre-Turn
decide we can always build the FP in a much better spot later on, use MGL to form army
MM extensively as we have taxman iso scientist, work the wrong tiles etc...
wake up settler and swap production in Alesia to next settler...we should always have spare settlers
IT win against a Dutch sword [1-0]
1.530BC
zzz
IT instead of attacking 7 Roman units pass Camudolum, this can get ugly
swap 2 unit with Dutch [2-1]
2.510BC
lose an archer trying to beat one of those units...retreat a horse [2-2]
IT Romans continue to run around, go 1-1 against Dutch yet again..no good here
3. 490BC
slain 5 units with the help of the army [8-3]
IT lose a spear to Dutch sword again [8-4]
writing is in, lit next
4.470BC
iron is connected...start a GS in our capital, after all, what was that IW for and we can't ill afford that lousy kill ratio
lit takes 12 turns at big deficit
slain 3 in exchange of an archer [11-5]
IT lose wounded archer against a wounded horse [11-6]
5.450BC
go on a killing spree and defeat 5 losing 1 [16-7]
IT for a change Dutch lose a sword against a spear [17-7]
6.430BC
what I feared comes true, trying to get up Lindum we get this message
time for a GS army to raze some hell
swap a lot of builds to GS..
IT our scouting spear seems to pull back the Dutch...
7.410BC
defeat 1 horse, but there are again many units in the west...
IT pulling out troops animated Romans to attack Camo and they lose 3 units

[21-7]
we get our first 2 GS
8.390BC
wow, we are lucky, trying to found the city succeeds even without us razing some...

that's why we need more settlers to use such an opportunity
IT a first small Greek stack appears (3 warriors) from the Dutch direction
lose a scouting archer that ran into a Dutch sword
9.370BC
defeat 2 archers, new settler covered by 2 GS army...I am still trying to avoid using GS until as long as possible
[23-8]
IT lose a spear to archer in a city...Greek and Dutch all head to our eastern shores that are lightly defended
10.350BC
settler is now in place covered by GS army...send another GS there since the enemy heads there
literature is 6 turns away, so is our prebuild..we need to go to big picture once we get that tech
Alesia is kept on settler duty, we need to replace towns and gergovia is a junk city we should replace anyway
situation in the east...settler under GS army, you can select another location
archer army in the north could go out to raze that Dutch town in the north