Mumpulus
King
@M60A3TTS: I don't think we explicitly agreed on using or not using ICS. At one point, some towns were settled close because of the pressure, and then some more were founded close to fill some small gaps. I think we all agree that it isn't pretty. Maybe next time, Greebley will add a rule not to do it. As it stands now, I think it has made things only very slightly easier. So I agree the game is tainted (a bit), but I still think it will be a feat if we pull it off.
@Emp. Killyouall: The walls don't cost us anything in upkeep, so there's definitely no hurry. I like to only sell them at some specific time when the little extra cash can make a big difference. E.g. if we would have to run negative gpt to get a tech a crucial turn earlier and lacked the gold reserve to do so. Think of it as a second gold reserve, that you don't touch until really necessary.
@Own: In my opinion, the first part of the game was more difficult because of the many civs we met. Now, it's difficult because of the bad lands we have. We're especially hurting for commerce. I think we only have 3 or 4 cities with commerce multiplier buildings in them, because in the other cities it's just not worth it. If we would have had just one nice long river, I think we would have been tech leaders by now. Something I forget to mention in the log: the Sumerians have just started Sistines. The land shape is also not helping, and our front line will only grow in the near future I fear. Add to that the mountains and the jungle ... well, you get the picture.
@Emp. Killyouall: The walls don't cost us anything in upkeep, so there's definitely no hurry. I like to only sell them at some specific time when the little extra cash can make a big difference. E.g. if we would have to run negative gpt to get a tech a crucial turn earlier and lacked the gold reserve to do so. Think of it as a second gold reserve, that you don't touch until really necessary.
@Own: In my opinion, the first part of the game was more difficult because of the many civs we met. Now, it's difficult because of the bad lands we have. We're especially hurting for commerce. I think we only have 3 or 4 cities with commerce multiplier buildings in them, because in the other cities it's just not worth it. If we would have had just one nice long river, I think we would have been tech leaders by now. Something I forget to mention in the log: the Sumerians have just started Sistines. The land shape is also not helping, and our front line will only grow in the near future I fear. Add to that the mountains and the jungle ... well, you get the picture.